Perfect SMBX Screenshot Thread 10

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RudeGuy
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Re: Perfect SMBX Screenshot Thread 10

Postby RudeGuy » Thu Dec 29, 2016 3:33 pm

Image

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Re: Perfect SMBX Screenshot Thread 10

Postby RPG_Magician » Thu Dec 29, 2016 8:44 pm

Wohlstand wrote:RPG_Magician, you must use PGE Calibrator to align frames on the sprite, and in the animator is available a preview of animation which will help you to find best alignment offsets.
It was kind of a little joke playable, and I didn't want to use the PGE Calibrator since the playable is literally one frame and the glitchy frames give it the illusion of more than one frame xD

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Re: Perfect SMBX Screenshot Thread 10

Postby Wohlstand » Fri Dec 30, 2016 12:48 am

RPG_Magician wrote:It was kind of a little joke playable, and I didn't want to use the PGE Calibrator since the playable is literally one frame and the glitchy frames give it the illusion of more than one frame xD
I mean align it to have it (illusion) more accurate (for example, while run jitt up/down, while sliding, up/left or up right, etc.), even joke ;-)

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Re: Perfect SMBX Screenshot Thread 10

Postby bossedit8 » Fri Dec 30, 2016 12:24 pm

Image

Ness-Wednesday
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Re: Perfect SMBX Screenshot Thread 10

Postby Ness-Wednesday » Mon Jan 02, 2017 11:29 am

First screenshot of 2017
Spoiler: show
Image

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Re: Perfect SMBX Screenshot Thread 10

Postby bossedit8 » Mon Jan 02, 2017 11:41 am

Image

(Dark background... oops, it's supposed to be SMB3 Bowser's Castle background!)

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Re: Perfect SMBX Screenshot Thread 10

Postby Wohlstand » Mon Jan 02, 2017 12:35 pm

bossedit8 wrote:Image

(Dark background... oops, it's supposed to be SMB3 Bowser's Castle background!)
Here you must use "tiled background" to be able to render it so high :-P

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Re: Perfect SMBX Screenshot Thread 10

Postby ElectriKong » Mon Jan 02, 2017 12:50 pm

2017'd 3rd Screen is:
Image

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Re: Perfect SMBX Screenshot Thread 10

Postby bossedit8 » Mon Jan 02, 2017 12:59 pm

Reminds me of this:

Image

ElectriKong
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Re: Perfect SMBX Screenshot Thread 10

Postby ElectriKong » Mon Jan 02, 2017 1:04 pm

bossedit8 wrote:Reminds me of this:

Image
Have not seen that level. Where is it from?

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Re: Perfect SMBX Screenshot Thread 10

Postby bossedit8 » Mon Jan 02, 2017 4:27 pm

King of Eterity wrote:Have not seen that level. Where is it from?
Airship Attack 2 World 2 Level 2 Section 2.

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Re: Perfect SMBX Screenshot Thread 10

Postby ElectriKong » Mon Jan 02, 2017 4:29 pm

bossedit8 wrote:
King of Eterity wrote:Have not seen that level. Where is it from?
Airship Attack 2 World 2 Level 2 Section 2.
Must have not remembered it then. I don't think any bridges will be in my level though.

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Re: Perfect SMBX Screenshot Thread 10

Postby Waddle » Mon Jan 02, 2017 5:22 pm

Image

Just finished my first level in 2017, and it's Uncle Broadsword kaizo :^)

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Re: Perfect SMBX Screenshot Thread 10

Postby Black Mamba » Mon Jan 02, 2017 7:58 pm

Image

My go at the whole "zen" forest aesthetic. I think its turning out quite nice tbh. Nowhere near done, as I'm still trying to get used to 2.0 tho

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Re: Perfect SMBX Screenshot Thread 10

Postby Fuyu » Mon Jan 02, 2017 10:44 pm

A little something I've been working on.

Image

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Re: Perfect SMBX Screenshot Thread 10

Postby underFlo » Tue Jan 03, 2017 2:26 pm

Spoiler: show
Image

Witchking666
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Re: Perfect SMBX Screenshot Thread 10

Postby Witchking666 » Tue Jan 03, 2017 3:42 pm

Intuition wrote:A little something I've been working on.

Image
nice HUD. Loving the transparency right there.

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Re: Perfect SMBX Screenshot Thread 10

Postby ElectriKong » Tue Jan 03, 2017 4:18 pm

Intuition wrote:A little something I've been working on.

Image
What Lua codes do you need to display the level name in level?
Also, I think you could add a bit of scenery in the upper area (not too much tho)
And what is that random 1 on the left?

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Re: Perfect SMBX Screenshot Thread 10

Postby Fuyu » Tue Jan 03, 2017 7:14 pm

@witchking666: Thanks, glad you like it.

@King of Eternity: There's an image containing the name of the level for each lunadll file.

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Re: Perfect SMBX Screenshot Thread 10

Postby Quantix » Tue Jan 03, 2017 7:18 pm

Spinda wrote:
Spoiler: show
Image
This reminds me of Megaman for whatever reason.


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