Share your work-in-progress SMBX episode or browse and support others'.
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The Thwomp King
- Rip Van Fish
- Posts: 1257
- Joined: Tue Feb 17, 2015 12:09 pm
Postby The Thwomp King » Mon Aug 15, 2016 7:53 pm
Join the Discord Server!!!
If you've never played or have seen Donkey Kong Country, here's a playlist of a guy playing the first game:
https://www.youtube.com/playlist?list=P ... F12DBF5348
New Logo:
(I plan to clean this one up over time, but I figured a new logo was long overdue.)
Classic Logos
Special thanks to Harvey36Dice for base design (Left) And here's a logo recolored by me (Right):
If you like the project and want to support:
Current Logo 1:
Code: Select all [url=http://www.smbxgame.com/forums/viewtopic.php?f=90&t=16290][img]https://i.imgur.com/ZbIlzPr.png[/img][/url]
Classic logo 1:
Code: Select all [url=http://www.smbxgame.com/forums/viewtopic.php?f=90&t=16290][img]https://i.imgur.com/tCOuD63.png[/img][/url]
Classic logo 2 (recolored):
Code: Select all [url=http://www.smbxgame.com/forums/viewtopic.php?f=90&t=16290][img]https://i.imgur.com/iUIVKee.png[/img][/url]
First User Bar (still broken...will fix another day or delete)
Code: Select all [url=http://www.smbxgame.com/forums/viewtopic.php?f=90&t=16290][IMG]http://i65.tinypic.com/2hq57yu.png[/IMG][/url]
The Story:
After another grand adventure, Mario and Luigi discover an island in the outer borders of the Mushroom Kingdom that DK and his family could move into to call the next DK Island. Unfortunately as the Kongs were settling in, King K. Rool invaded the island and captured them all. Now it's up to Mario, Luigi, and company to traverse the new DK Isle as they encounter obstacles more up the Kong's Alley. Along with the native mushroom kingdom enemies found throughout the island, they will also have to face the Kremling Krew. How will they fare with an enemy they never had much exposure to?
The Worlds and Levels:
World 1: Kongo Jungle - 6 Levels
1-1 (Jungle): The Jungle Hijinx The Thwomp King
1-2 (Treetops): Canopy Climb The Thwomp King
1-3 (Caves): Bone Cave RoundPiplup
1-4 (Ruins): Limestone Passway The Thwomp King
1-5 (Jungle): RPG_Magician
1-A (Jungle): Barrel BungalowThe Thwomp King
Boss:
World 2: Tamarin Tropics - 6 Levels
2-1 (Beach):
2-2 (Mines): Mine Cart Chaos Saltlord
2-3 (Ship Deck):
2-4 (Ship Mast):
2-5 (Beach): Inferno
2-A (Cave): Inferno
Boss:
World 3: Chimp Caverns - 7 Levels
3-1 (Walkway): Wicked Walkway The Thwomp King
3-2 (Caves): Torrid Den RoundPiplup
3-3 (Mines): STOP AND GO The Thwomp King
3-4 (Walkway):
3-5 (Caves): Minecart Cave-In The Thwomp King and Spider
3-A (Mines): Dynamite Fright The Thwomp King
3-B (Caves): Flooded Cavern The Thwomp King and Spider
Boss:
World 4: Vine Valley - 9 Levels
4-1 (Pine Forest): Fresh Foliage The Thwomp King
4-2 (Ruins): The Thwomp King
4-3 (Jungle):
4-4 (Treetops): Treetop Town The Thwomp King
4-5 (Coral):
4-6 (Pine Forest): Forest Frenzy The Thwomp King
4-7 (Brambles): Stickerbrush StruggleThe Thwomp King
4-A (Pine Forest): Saltlord
4-B (???):
Boss:
Extra:
World 5: Monkey Mountains - 8 Levels
5-1 (Mountain): Cannon Cliffs The Thwomp King
5-2 (Snow):
5-3 (Ice Cave): Polar Passage The Thwomp King
5-4 (Brambles): Bramble Canyon The Thwomp King
5-5 (Ship Mast):
5-6 (Mountain): Rope Climb RumbleThe Thwomp King
5-A (???):
5-B (Mountain): The Thwomp King
Boss:
World 6: Gorilla Glacier - 11 Levels
6-1 (Snow): Snow Barrel Blast The Thwomp King
6-2 (Ice Cave):
6-3 (Mountain): Inferno
6-4 (Ruins): Temple Ascent RPG_Magician
6-5 (Factory):
6-6 (Ice Cave): The Thwomp King
6-7 (Pine Forest): Frostbitten Forest The Thwomp King
6-8 (Snow): Ice Age Alley The Thwomp King
6-9 (Treetops): Rimy Rope Bridge The Thwomp King
6-A: Inferno
6-B: Saltlord
Boss:
World 7: Kremkroc Industries - 8 Levels
7-1 (Walkway):
7-2 (Factory): Fling Foundry The Thwomp King
7-3 (Mines): RPG_Magician
7-4 (Coral): The Thwomp King
7-5 (Brambles):
7-6 (Factory): The Thwomp King
7-A (Factory): The Thwomp King
7-B (Factory): The Thwomp King
Boss:
World 8: Gangplank Galleon - 6 Levels
8-1 (Walkway):
8-2 (Ship Deck):
8-3 (Ship Mast): MECHDRAGON777
8-4 (Coral):
8-5 (Ship Deck): The Thwomp King
8-A (Ship Mast):
Boss:
World 9: Bonus World - 9 Levels
Screenshots:
World 1 - Kongo Jungle:
1-3 Bone Cave
World 2 - Tamarin Tropics:
World 3 - Chimp Caverns:
3-4 Stop and Go
3-7 Dynamite Fright
World 4 - Vine Valley:
4-4 Treetop Town
4-7 Stickerbrush Struggle
4-A Carrot Platform Peril
World 5 - Monkey Mountains:
5-8 Ropeclimb Rumble
World 6 - Gorilla Glacier:
6-4 : Temple Ascent
World 7 - Kremkroc Industries:
World 8 - Gangplank Galleon:
World 9:
The Team
Episode Leader/Director:
The Thwomp King
Level Designers:
The Thwomp King
RPG_Magician
Saltlord
Inferno
Drifloon
MECHDRAGON777
Featuring levels made by:
RoundPiplup
LGLMaking
World Map Designers:
MECHDRAGON777
The Thwomp King
Boss Designers:
The Thwomp King
RPG_Magician
Graphics (I will credit all users who made custom graphics I'm using over time on here as well as people who are helping with the episode specifically):
G.A.S.
Cosmic Blooper
Negative Bread
Inferno
PROX
FanofSMBX
Squishy Rex
h2643
Chad
SilverDeoxys
The Thwomp King
Harvey36Dice
Magibowser
Dragonmaster146
GeoPyro
FireSeraphim
Koob_Noob
Lua Scripters:
MegaDood
FyreNova
Lusho
MrDoubleA
8luestorm
Beta Testers
The Thwomp King
MECHDRAGON777
Robski
Drifloon
Conclusion
So it's been more than a few years since starting this, and between now and then a lot has happened. Especially with my constantly fluctuating activity in the forums, I won't promise a date for this, but the team and I will do what we can to make this a great episode.
For those who have stuck around thank you very much, and I sincerely apologize for making you all wait as long as it has been.
Demo?
Be on the look out in the levels thread over time. I won't speak for the other designers, but I might throw a level or two that I made into my own thread over time.
Last edited by The Thwomp King on Thu Aug 26, 2021 12:50 pm, edited 115 times in total.
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MECHDRAGON777
- Pink Yoshi Egg
- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Mon Aug 15, 2016 7:55 pm
Good to see this is back. Can not wait to finish the world map.
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The Thwomp King
- Rip Van Fish
- Posts: 1257
- Joined: Tue Feb 17, 2015 12:09 pm
Postby The Thwomp King » Mon Aug 15, 2016 8:02 pm
MECHDRAGON777 wrote:Good to see this is back. Can not wait to finish the world map.
Yes sir! Progress shall continue from here on!
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The Thwomp King
- Rip Van Fish
- Posts: 1257
- Joined: Tue Feb 17, 2015 12:09 pm
Postby The Thwomp King » Sun Oct 16, 2016 1:58 pm
It's a very small update, but I finally fixed the support banners so it links to this new page instead of the old one.
Progress has been at a standstill, but the project is by no means finished. The team is still intact, and we do a light at the end of the tunnel, even if it's at a distance.
I hope to get more support on this project once more, and thank you to those who have stayed committed to supporting this project!!!
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MECHDRAGON777
- Pink Yoshi Egg
- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Sun Oct 16, 2016 2:07 pm
The Thwomp King wrote:It's a very small update, but I finally fixed the support banners so it links to this new page instead of the old one.
Progress has been at a standstill, but the project is by no means finished. The team is still intact, and we do a light at the end of the tunnel, even if it's at a distance.
I hope to get more support on this project once more, and thank you to those who have stayed committed to supporting this project!!!
I need to make a change/edit to my TTKC14 Level before I add it screenshot it. Should I do a video play through of it and post it or just a screenshot @TheThwompKing?
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The Thwomp King
- Rip Van Fish
- Posts: 1257
- Joined: Tue Feb 17, 2015 12:09 pm
Postby The Thwomp King » Sun Oct 16, 2016 2:19 pm
MECHDRAGON777 wrote:The Thwomp King wrote:It's a very small update, but I finally fixed the support banners so it links to this new page instead of the old one.
Progress has been at a standstill, but the project is by no means finished. The team is still intact, and we do a light at the end of the tunnel, even if it's at a distance.
I hope to get more support on this project once more, and thank you to those who have stayed committed to supporting this project!!!
I need to make a change/edit to my TTKC14 Level before I add it screenshot it. Should I do a video play through of it and post it or just a screenshot @TheThwompKing?
Preferably a screenshot right now. Also I'd wait for the structure contest results to make more changes just in case.
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MECHDRAGON777
- Pink Yoshi Egg
- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Sun Oct 16, 2016 11:21 pm
The Thwomp King wrote:MECHDRAGON777 wrote:The Thwomp King wrote:It's a very small update, but I finally fixed the support banners so it links to this new page instead of the old one.
Progress has been at a standstill, but the project is by no means finished. The team is still intact, and we do a light at the end of the tunnel, even if it's at a distance.
I hope to get more support on this project once more, and thank you to those who have stayed committed to supporting this project!!!
I need to make a change/edit to my TTKC14 Level before I add it screenshot it. Should I do a video play through of it and post it or just a screenshot @TheThwompKing?
Preferably a screenshot right now. Also I'd wait for the structure contest results to make more changes just in case.
Since you said to go ahead and post the screenshot, here:
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The Thwomp King
- Rip Van Fish
- Posts: 1257
- Joined: Tue Feb 17, 2015 12:09 pm
Postby The Thwomp King » Tue Oct 18, 2016 2:38 pm
The intro sequence will be discussed later though.
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MECHDRAGON777
- Pink Yoshi Egg
- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Tue Oct 18, 2016 4:10 pm
The Thwomp King wrote:The intro sequence will be discussed later though.
It is the only image of the level I got/took. I still need to fix the bonus room of the level to be possible since I did not really test THAT to well.
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The Thwomp King
- Rip Van Fish
- Posts: 1257
- Joined: Tue Feb 17, 2015 12:09 pm
Postby The Thwomp King » Mon Nov 14, 2016 9:38 pm
MECHDRAGON777 wrote:The Thwomp King wrote:The intro sequence will be discussed later though.
It is the only image of the level I got/took. I still need to fix the bonus room of the level to be possible since I did not really test THAT to well.
Yeah I'm thinking to keep the episode simple with no intro sequences. And yeah let me know when you finish editing that level.
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The Thwomp King
- Rip Van Fish
- Posts: 1257
- Joined: Tue Feb 17, 2015 12:09 pm
Postby The Thwomp King » Wed Nov 23, 2016 12:07 am
Here are some new screens:
3-4 Stop and Go
...These have been replaced with newer ones
Last edited by The Thwomp King on Tue Apr 28, 2020 9:07 am, edited 1 time in total.
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MacDuckBeat
- Panser
- Posts: 1055
- Joined: Fri Oct 07, 2016 8:09 am
- Flair: Neon and edgy artist hehe
- Pronouns: he/him
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Contact:
Postby MacDuckBeat » Mon Dec 26, 2016 7:47 pm
The Thwomp King wrote:
- NO LUNA LUA or related programs that wouldn't work in normal conditions. This is probably the biggest limitation, and I apologize for it.
- NO SMBX 2.0 until it is out of Beta!
One quick noob question,what SMBX "version" are you using ?My guess it's 1.3.0.1.
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The Thwomp King
- Rip Van Fish
- Posts: 1257
- Joined: Tue Feb 17, 2015 12:09 pm
Postby The Thwomp King » Mon Dec 26, 2016 7:51 pm
RSuper wrote:The Thwomp King wrote:
- NO LUNA LUA or related programs that wouldn't work in normal conditions. This is probably the biggest limitation, and I apologize for it.
- NO SMBX 2.0 until it is out of Beta!
One quick noob question,what SMBX "version" are you using ?My guess it's 1.3.0.1.
Correct. I wanna keep things simple while 2.0 is in production. i don't want to make new episodes in 2.0 until it's out of beta for good.
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Black Mamba
- Rip Van Fish
- Posts: 1253
- Joined: Thu May 29, 2014 6:11 pm
- Pronouns: They/Her
Postby Black Mamba » Wed Dec 28, 2016 9:43 pm
Pyramid Schism imo is a terrible level. Whoever made that should kill themselves.
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Kixubug
- Volcano Lotus
- Posts: 515
- Joined: Sun Sep 04, 2016 12:17 am
Postby Kixubug » Sat Jan 14, 2017 8:27 pm
Why is the project has No Link?
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MacDuckBeat
- Panser
- Posts: 1055
- Joined: Fri Oct 07, 2016 8:09 am
- Flair: Neon and edgy artist hehe
- Pronouns: he/him
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Contact:
Postby MacDuckBeat » Sat Jan 14, 2017 10:14 pm
The101MarioGuy wrote:Why is the project has No Link?
Are you actually blind ?
The Thread wrote:
DEMO 1:
I didn't originally want to do a demo, but since it's been highly requested by the few supporters I have, I got 5 levels here for you guys to check out and play.
https://www.mediafire.com/?l6zw52256fbs7h3
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Snessy the duck
- Birdo
- Posts: 2699
- Joined: Sat Sep 20, 2014 6:04 am
Postby Snessy the duck » Sun Jan 15, 2017 4:37 am
RSuper wrote:The101MarioGuy wrote:Why is the project has No Link?
Are you actually blind ?
The Thread wrote:
DEMO 1:
I didn't originally want to do a demo, but since it's been highly requested by the few supporters I have, I got 5 levels here for you guys to check out and play.
https://www.mediafire.com/?l6zw52256fbs7h3
He meant that Link isn't a playable character.
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MacDuckBeat
- Panser
- Posts: 1055
- Joined: Fri Oct 07, 2016 8:09 am
- Flair: Neon and edgy artist hehe
- Pronouns: he/him
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Contact:
Postby MacDuckBeat » Sun Jan 15, 2017 4:41 am
Snessy the duck wrote:He meant that Link isn't a playable character.
Shoots, I'm still an idiot.
I think he likes all character just like The Invasion 2 and The Princess Cliche.
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