Postby PixelPest » Sat Aug 06, 2016 3:37 pm
Review of A SMB2 Level
This level was just too short. It also really lacked coins and good NPC placement. The overall layout in terms of blocks and movement was nice though since it provided the little bit of variety with the sky section and had some aesthetical value from the use of the logs in addition to the normal overworld tileset in addition to a few BGOs, which there definitely could have been more of. One major issue with this level, besides it's length, is that when the player spawns from the vase into the last section, due to the NPCs there, the player can die really quickly if they don't act really fast. In the last section as well, the player can die after grabbing the exit orb due to the width of the platform it's on. It would have been better if this was much wider or even just had something, like some more logs, to act as a barricade to prevent the player fom falling off.
2.8/10 (The Trash Can)