Circle Guy's Castle Quest RPG! (COMMUNITY PROJEKT!)

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Circle Guy
Rocky Wrench
Rocky Wrench
Posts: 645
Joined: Mon Jan 04, 2016 9:25 pm

Circle Guy's Castle Quest RPG! (COMMUNITY PROJEKT!)

Postby Circle Guy » Sun Mar 06, 2016 5:31 pm

This is just some random project I made that has a hub with hazards, talking npcs, and lua in it and stuffs. Submit levels by PM and have them end with a star! (no clash, 1x1 pixels [unless you use a user npc which would be highly HIGHLY liked], or cutoff pls, but joke levels are fine) If you want to appear in this project, just post with a graphic of you and a message saying that you would like to. Characters: Circle Guy, MosiacMario (Playables can be forced if wanted)

also pls tell me the story of ur episode
and i use a special battle system i will have to show you

EPISODES
Spoiler: show
1-1: Intro (by Circle Guy)
Helpers
-Me

GFX
-Me
-MosiacMario

-Boss Makers
-Me

Submitters
-Me

Main Helpers (PM us levels)
-Me

Lua
-Me

Music Sources
-SM64
-SM3DL
-MKWii
-SMG1
-Geometry Dash

Screens
Spoiler: show
ImageImage
Last edited by Circle Guy on Sun Apr 17, 2016 5:15 pm, edited 30 times in total.

Duster
Bit
Bit
Posts: 60
Joined: Sat Feb 27, 2016 9:50 am

Re: CGland Park Adventure! (COMMUNITY PROJEKT!)

Postby Duster » Sun Mar 06, 2016 5:58 pm

Hey there, are you looking for a certain theme for the levels?

Circle Guy
Rocky Wrench
Rocky Wrench
Posts: 645
Joined: Mon Jan 04, 2016 9:25 pm

Re: CGland Park Adventure! (COMMUNITY PROJEKT!)

Postby Circle Guy » Sun Mar 06, 2016 6:25 pm

Duster wrote:Hey there, are you looking for a certain theme for the levels?
Nope! Anything you want. Just be sure to add some talking npcs and possibly some jokes. ^_^

PersonNamedUser
Birdo
Birdo
Posts: 2882
Joined: Fri Feb 27, 2015 8:07 pm

Re: Circle Guy's Castle Quest RPG! (COMMUNITY PROJEKT!)

Postby PersonNamedUser » Fri Mar 11, 2016 7:01 pm

Hey, could i design a level or two for this
EDIT:
Also, I would like to be part of this, I'll pm you my sprite.
Last edited by PersonNamedUser on Fri Mar 11, 2016 7:06 pm, edited 1 time in total.

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9722
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: Circle Guy's Castle Quest RPG! (COMMUNITY PROJEKT!)

Postby Emral » Fri Mar 11, 2016 7:06 pm

I heavily suggest writing your own code, rather than copying from the episode I recently released. Not only is my code a real mess at times, but it's also important that you comprehend the code written in your project's lua files.

Circle Guy
Rocky Wrench
Rocky Wrench
Posts: 645
Joined: Mon Jan 04, 2016 9:25 pm

Re: Circle Guy's Castle Quest RPG! (COMMUNITY PROJEKT!)

Postby Circle Guy » Fri Mar 11, 2016 7:39 pm

Enjl wrote:I heavily suggest writing your own code, rather than copying from the episode I recently released. Not only is my code a real mess at times, but it's also important that you comprehend the code written in your project's lua files.
I'm not copying ur code... .3. I'm just making a funny dialog episode.

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9722
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: Circle Guy's Castle Quest RPG! (COMMUNITY PROJEKT!)

Postby Emral » Fri Mar 11, 2016 7:44 pm

Circle Guy wrote:
Enjl wrote:I heavily suggest writing your own code, rather than copying from the episode I recently released. Not only is my code a real mess at times, but it's also important that you comprehend the code written in your project's lua files.
I'm not copying ur code... .3. I'm just making a funny dialog episode.
I may have jumped to conclusions as you are crediting me for lua code, and as you said it's a bit inspired by Redemption. I don't recall ever writing code for this.

Circle Guy
Rocky Wrench
Rocky Wrench
Posts: 645
Joined: Mon Jan 04, 2016 9:25 pm

Re: Circle Guy's Castle Quest RPG! (COMMUNITY PROJEKT!)

Postby Circle Guy » Fri Mar 11, 2016 7:45 pm

Enjl wrote:
Circle Guy wrote:
Enjl wrote:I heavily suggest writing your own code, rather than copying from the episode I recently released. Not only is my code a real mess at times, but it's also important that you comprehend the code written in your project's lua files.
I'm not copying ur code... .3. I'm just making a funny dialog episode.
I may have jumped to conclusions as you are crediting me for lua code, and as you said it's a bit inspired by Redemption. I don't recall ever writing code for this.
I meant the time you told me how to force a player.

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9722
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: Circle Guy's Castle Quest RPG! (COMMUNITY PROJEKT!)

Postby Emral » Fri Mar 11, 2016 7:49 pm

I do not take credit for that code as it's something you can find on http://wohlsoft.ru/pgewiki/Player_%28class%29 within seconds. I recommend watching pyro's lua tutorials if you want to get into Lua. http://www.smbxgame.com/forums/v ... 69&t=12548

Circle Guy
Rocky Wrench
Rocky Wrench
Posts: 645
Joined: Mon Jan 04, 2016 9:25 pm

Re: Circle Guy's Castle Quest! (RPG COMMUNITY PROJEKT!)

Postby Circle Guy » Mon Apr 04, 2016 4:43 pm

Okay everyone, I've decided I'm restarting this project. : P

edit: omg i am a mega mole


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