bossedit8 wrote:You know, making something unique as a regular SMBX's boss AI could be nice but even if you have just the regular boss' sprite by it's own is also good. What I honestly don't like is that your particular bosses in your level right here that you made are next to impossible to beat (never played it but I watched someone played it but it's not a puplical video)! Also, why do we have to take advice for that if the regular bosses are already challenging enough to beat (except if it's getting repetitive but still!)? Take for example the SMB2 Wart. He's already tough alone to beat him without any extra hazards at the arena. We are allowed to make a regular boss fight in SMBX without any extra hazards to make but just for being more entertaining to the players by adding extra hazards and also being incredibly judgeimental about that is something we literally have to follow all the time? That isn't a good idea especially for newer members that are new in SMBX and also don't really know how to even use layers and event all too much! Of course we can do it but regular SMBX's bosses are also challenging enough to beat!
So basically, regular SMBX bosses no matter if it's incredible simplistic aren't bad in the slightest especially related for an SMBX Episode like what I did back then! Of course it's not that special to look at but they aren't bad in the slightest!
try create you boss Rush you Expert
and im go play you boss Rush