The SMBX Forums Tale (RPG) (WIP) The Reboot

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Valentine
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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Valentine » Sat Nov 07, 2015 8:20 pm

Bloodedge wrote:Still being made in rpg maker vxa? Well i kinda have some experience with it, learning on scripting with it so yeah... my question is how long will it be. 1-4 hours?
Probably gonna still be longer than 4 hours. But not gonna be like 30 or something

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Valentine » Sun Nov 08, 2015 2:15 pm

Here's a screenshot of what i've done so far
Image

Emral
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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Emral » Sun Nov 08, 2015 2:17 pm

Can the HUD texture be even more obtrusive?

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby h2643 » Sun Nov 08, 2015 2:21 pm

Oh man, I forgot this was a thing. Judging by the screen it looks like you've made a good progress on this RPG, I really wish to see it done sooner or later.

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Erik » Sun Nov 08, 2015 2:24 pm

Enjl wrote:Can the HUD texture be even more obtrusive?
I don't see what's wrong with it, to me it looks fine.

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Emral » Sun Nov 08, 2015 2:43 pm

Ludwig von Koopa wrote:
Enjl wrote:Can the HUD texture be even more obtrusive?
I don't see what's wrong with it, to me it looks fine.
The texture distracts from the text written on the HUD and makes it harder to read than it should be.

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Erik » Sun Nov 08, 2015 2:44 pm

Enjl wrote:
Ludwig von Koopa wrote:
Enjl wrote:Can the HUD texture be even more obtrusive?
I don't see what's wrong with it, to me it looks fine.
The texture distracts from the text written on the HUD and makes it harder to read than it should be.
I don't know if that's the bricks or you needing glasses.

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Emral » Sun Nov 08, 2015 2:54 pm

Ludwig von Koopa wrote: I don't know if that's the bricks or you needing glasses.
Nah, that's me thinking the hud background is not dark/monotone enough. I'm looking at this from a game designer's perspective, not from someone who can see well. When was the last time you saw a textured HUD in a FF game?

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Sevennights » Sun Nov 08, 2015 3:29 pm

Well never really... but it is what the designer wants.

Judging by the hud you used yanfly's or Victor's scripts. So far so good on the game so far.

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby JupiHornet » Sun Nov 08, 2015 4:54 pm

Wait I thought I was a sidequest character D:

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Valentine » Sun Nov 08, 2015 6:20 pm

I wiped everything

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby YellowMe » Sun Nov 08, 2015 6:35 pm

Wait... Can we still do some of the map and user interface sprites? Cause if we can... I wanna do MECHDRAGON777 :>

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Valentine » Sun Nov 08, 2015 7:29 pm

Probably not gonna get used but go ahead

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Lunar Chris » Sun Nov 08, 2015 10:49 pm

So everything's been reset eh? In that case I want to be an evil npc!

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Trace » Mon Nov 09, 2015 7:42 am

hehe, thanks to me being the enemy designer now, youll see stuff like the hanbammer in the new screenshot :3

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Waddle » Mon Nov 09, 2015 11:15 am

Trace42 wrote:hehe, thanks to me being the enemy designer now, youll see stuff like the hanbammer in the new screenshot :3
Woah HEY aren't you forgetting someone?






me

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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Trace » Mon Nov 09, 2015 11:22 am

take a look at the main thread, youre not the MAIN enemy designer

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Valentine » Wed Nov 11, 2015 10:00 am

Just to make a note, trace42 is no longer the main enemy designer and the spot is currently open

EDIT: HeroLink64 is not graphic designer for enemeyes.
Last edited by Valentine on Sat Nov 14, 2015 6:55 pm, edited 1 time in total.

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP) Poll Over

Postby Valentine » Sat Nov 14, 2015 5:05 pm

So i was messing around in FL Studio and ended up making this thing, it's gonna be the miniboss music of the game
https://soundcloud.com/sanct-of-sanctua ... ur-weapons
(I have no idea how to use the soundcloud code : P)

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Re: The SMBX Forums Tale (RPG) (WIP) The Reboot

Postby Tango » Tue Nov 17, 2015 5:13 pm

hey HEY HEY!

I tough i was in this game! Oh yeah, reboot. I like reboots... Karate Kid one...

Uhm? Ah yes, the game. So, i was thinking seriously on continue the plants to be the party's rival, or be on the party... So i guess, i think be rival fits more me. Because, Underrating means Business!

So, i still want help on this. I was a long time off. I do it everytime. I promisse i don't will be more off until i complete Sanct-San tasks (Missed Frozen Boo by the way...). Okay there's new thing i can do now!

Well, i know music making! I'm producing music in secret, but nobody can hear it until i launch it for completly, sorry. But i can give you a test drive of what i can do. Like, if i will be rival, i can have my own battle theme (Plz?). So i think i can do. But i don't have SNES or SMW soundfount, i use a completly random soundfount and in pxtone.

Other thing i can do? Remember the sprites? I can do the overworld, but i learned to do cool big arts! Look at this:
Spoiler: show
Image

This was the first one, and i also made another one:

Image

I am Davetheraccoon/Tango in other forums and sites, only for info.
So, can i join you pleaseeeee ;-;

@Edit:

There's a video that you can see my music making abilities. There's a cutoff between the loop because, you know, Movie Maker sucks, and I don't want pay to another program just because of a little cutoff.



Other art (better one) I did today:

Image

Waiting for a response (since the first day i posted this)


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