ScreenshotEdit8 Screenshot Thread

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Marina
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Re: ScreenshotEdit8 Screenshot Thread

Postby Marina » Mon Oct 26, 2015 4:25 pm

Ludwig von Koopa wrote:@bossedit8: That looks pretty neat!

@Sednaiur: That also looks pretty cool!

Just a grass level I made.
Spoiler: show
Image
sorry but the "how to overstep the block limit in 2 or less sections" title is already taken by fagdragon

TLtimelord
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Re: ScreenshotEdit8 Screenshot Thread

Postby TLtimelord » Mon Oct 26, 2015 5:20 pm

Marina wrote:
Ludwig von Koopa wrote:@bossedit8: That looks pretty neat!

@Sednaiur: That also looks pretty cool!

Just a grass level I made.
Spoiler: show
Image
sorry but the "how to overstep the block limit in 2 or less sections" title is already taken by fagdragon
There's nothing wrong with big sections. :/

Emral
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Re: ScreenshotEdit8 Screenshot Thread

Postby Emral » Mon Oct 26, 2015 5:58 pm

TNTtimelord wrote: There's nothing wrong with big sections. :/
hmmm except how 90% of people lay them out:
•lack of direction
•potentially a lot of backtracking
•people often forget to then add something interesting in the next section, so it just looks like the same thing
Spoiler: show
Image

TheKingOfBoos
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Re: ScreenshotEdit8 Screenshot Thread

Postby TheKingOfBoos » Tue Oct 27, 2015 9:54 am

Enjl wrote:
TNTtimelord wrote: There's nothing wrong with big sections. :/
hmmm except how 90% of people lay them out:
•lack of direction
•potentially a lot of backtracking
•people often forget to then add something interesting in the next section, so it just looks like the same thing
Spoiler: show
Image
Enjl that's surprisingly beautiful.

Emral
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Re: ScreenshotEdit8 Screenshot Thread

Postby Emral » Tue Oct 27, 2015 10:25 am

Surprisingly? autumn is always beautiful!
Spoiler: show
Image

Darkonius Mavakar
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Re: ScreenshotEdit8 Screenshot Thread

Postby Darkonius Mavakar » Tue Oct 27, 2015 10:48 am

Enjl wrote:Surprisingly? autumn is always beautiful!
Spoiler: show
Image
I prefer winter imo.
Also nice, Kopejo's tileset and your BG work very well togheter.
...also waterfalls, lots of waterfalls.

deleted_account
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Re: ScreenshotEdit8 Screenshot Thread

Postby deleted_account » Tue Oct 27, 2015 12:14 pm

Here we see the proof that more waterfalls make everything better.

ShadowStarX
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Re: ScreenshotEdit8 Screenshot Thread

Postby ShadowStarX » Tue Oct 27, 2015 12:21 pm

Spoiler: show
Image
Inspiration from:
Ghostly Grove (Donkey Kong Country 2)
Monty's Mines (New Great Castle Adventure)
Tribal Moonlight Transition (level by Shinbison)
True you can only see the Tribal Moonlight Transition stuff, bc I haven't implemented the ghost vines and the mine carts in this section, only in later sections.
The purple switch also turns poison into water and vice versa.

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Re: ScreenshotEdit8 Screenshot Thread

Postby RudeGuy » Tue Oct 27, 2015 3:44 pm

Image

MECHDRAGON777
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Re: ScreenshotEdit8 Screenshot Thread

Postby MECHDRAGON777 » Tue Oct 27, 2015 5:04 pm

A level made orriginaly for as303298's project, but since I took to long (I have not worked on it in over a year) I decided to use it for the puzzle contest. This map show where all hidden nocs are that are behind foreground objects.
MECHDRAGON777 wrote:
Spoiler: show
Image
This is a huge picture a it is all 12 sections at once. I will make a video onthis level! The only section I jad completed when I made it for aa303298 was the room with the conveyor belts and is tall and wide. I later added the start point and the rest over the course of the weekend.

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Re: ScreenshotEdit8 Screenshot Thread

Postby h2643 » Tue Oct 27, 2015 5:10 pm

MECHDRAGON777 wrote:http://i.imgur.com/fAEHi1Z.png
This is a huge picture a it is all 12 sections at once. I will make a video onthis level! The only section I jad completed when I made it for aa303298 was the room with the conveyor belts and is tall and wide. I later added the start point and the rest over the course of the weekend.
oh my god rip my internet browser

Why is it so freaking huge?! I mean yeah, it's a puzzle level, but still.

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Re: ScreenshotEdit8 Screenshot Thread

Postby Chip Potato » Tue Oct 27, 2015 6:29 pm

h2643 wrote:Why is it so freaking huge?! I mean yeah, it's a puzzle level, but still.
if i had to guess from the graphics it's probably a metroidvania level.

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Re: ScreenshotEdit8 Screenshot Thread

Postby Lx Xzit » Tue Oct 27, 2015 8:13 pm

A level more of SML II - TPS! this is supposed the replace of the level 1-2 (The Mushroom platforms moves to up/down).
Spoiler: show
Image

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Re: ScreenshotEdit8 Screenshot Thread

Postby Alagirez » Wed Oct 28, 2015 3:29 am

DarkMecha wrote:A level more of SML II - TPS! this is supposed the replace of the level 1-2 (The Mushroom platforms moves to up/down).
Spoiler: show
Image
looks pretty nice: i like the atmosphere!

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Re: ScreenshotEdit8 Screenshot Thread

Postby underFlo » Wed Oct 28, 2015 4:25 pm

Spoiler: show
Image
I wonder what this may be for...

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Re: ScreenshotEdit8 Screenshot Thread

Postby HenryRichard » Wed Oct 28, 2015 6:05 pm

Spinda wrote:
Spoiler: show
Image
I wonder what this may be for...
Tower of biased 16?

It's a nice map, though it seems like there should be some grass platforms with gray dirt sticking up from it. Then again, I can't expect you to spend an hour making graphics for that.

Emral
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Re: ScreenshotEdit8 Screenshot Thread

Postby Emral » Thu Oct 29, 2015 11:35 am

Image

Mable
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Re: ScreenshotEdit8 Screenshot Thread

Postby Mable » Thu Oct 29, 2015 1:50 pm

If i get that right you only get hurt by normal standing? If you duck you don't right?

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Re: ScreenshotEdit8 Screenshot Thread

Postby HeroLinik » Thu Oct 29, 2015 2:14 pm

Tinkerbell wrote:If i get that right you only get hurt by normal standing? If you duck you don't right?
The Mudkip sprite replaces Link. That's why it's not taking damage upon ducking. So yeah, if you duck you won't take damage. Same with Hammer Bros. hammers and Venus Fire Trap fireballs.

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Re: ScreenshotEdit8 Screenshot Thread

Postby Erik » Thu Oct 29, 2015 2:20 pm

DarkMecha wrote:A level more of SML II - TPS! this is supposed the replace of the level 1-2 (The Mushroom platforms moves to up/down).
Spoiler: show
Image
That looks great!, looking forward to playing it =P


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