Runtime Error when saving world map

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Ripper II
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Runtime Error when saving world map

Postby deleted_account » Mon Dec 01, 2014 11:11 am

Hello guys.

I am just creating a worldmap for my custom episode, and whenever I use custom graphics, they look fine in the editor. When I want to save, the following error message occurs and the game exits.

Image

Without CGFX, it works fine.

bossedit8
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Re: Runtime Error when saving world map

Postby bossedit8 » Mon Dec 01, 2014 11:29 am

This is because you are using specific Graphics that makes the Error appear on a World Map. Try to replace them in the default graphics to prevent this error from happening but make sure to make a backup first to the original default graphics from SMBX.

h2643
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Re: Runtime Error when saving world map

Postby h2643 » Mon Dec 01, 2014 12:01 pm

Or, if you don't want to do that ^, use PGE. The error usually happens when your world map has custom scenery graphics (from 33 to 65 only). PGE fixes the error, and it's easier to build world maps with it, actually, since you don't have to switch between Editing Modes anymore.


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