Mario Maker

This is the place for video games!

Moderator: Userbase Moderators

Yoshibrothers
Rocky Wrench
Rocky Wrench
Posts: 667
Joined: Mon Jan 13, 2014 6:45 am

Re: Mario Maker

Postby Yoshibrothers » Fri Aug 14, 2015 11:44 am

Thundaga_T2 wrote:If changing the system's time setting actually works, im doing that. I really dont want to wait more than a week to have fun with the game.
I wouldn't be too surprised if we could, considering that you can do so for various unlockables/events in other Nintendo games. I also have my doubts on that aspect, as well. The game could very well run under its own timed unlock schedule so you can't get away with a time bypass on your system.

Black Mamba
Boss Bass
Boss Bass
Posts: 1253
Joined: Thu May 29, 2014 6:11 pm
Pronouns: They/Her

Re: Mario Maker

Postby Black Mamba » Fri Aug 14, 2015 12:15 pm

I cannot wait to play mereo with a kid and or squid. AMIIBO SUPPORT FOR THE FRICKEN WIN!!!!!!

Streetzero
Guest

Re: Mario Maker

Postby Streetzero » Fri Aug 14, 2015 4:02 pm

They'll probably take the Splatoon approach in terms of unlocking things, where everything's ready and they just send out a command to unlock them online

Bluigi
Snifit
Snifit
Posts: 244
Joined: Mon Mar 30, 2015 11:43 pm
Contact:

Re: Mario Maker

Postby Bluigi » Fri Aug 14, 2015 4:18 pm

Streetzero wrote:They'll probably take the Splatoon approach in terms of unlocking things, where everything's ready and they just send out a command to unlock them online
Ah, I see it coming: Super Mario Maker Update! Now you can put coins into your levels! But we're still waiting for the update that makes us able to put ?-blocks in :(

qig
Ninji
Ninji
Posts: 980
Joined: Sat Dec 21, 2013 5:14 pm
Contact:

Re: Mario Maker

Postby qig » Fri Aug 14, 2015 4:52 pm

Streetzero wrote:They'll probably take the Splatoon approach in terms of unlocking things, where everything's ready and they just send out a command to unlock them online
except if this is how the unlocks work it would lock 90% of the games featureset to anyone who doesn't have their wii u connected online.

Black Mamba
Boss Bass
Boss Bass
Posts: 1253
Joined: Thu May 29, 2014 6:11 pm
Pronouns: They/Her

Re: Mario Maker

Postby Black Mamba » Fri Aug 14, 2015 8:14 pm

Streetzero wrote:They'll probably take the Splatoon approach in terms of unlocking things, where everything's ready and they just send out a command to unlock them online
The way you unlock things is by making levels.

RegisteredUsername
Tweeter
Tweeter
Posts: 137
Joined: Thu May 21, 2015 9:24 pm

Re: Mario Maker

Postby RegisteredUsername » Sat Aug 15, 2015 12:43 am

Uzendayo wrote:
Streetzero wrote:They'll probably take the Splatoon approach in terms of unlocking things, where everything's ready and they just send out a command to unlock them online
The way you unlock things is by making levels.

no it's not, it is by per-day of gameplay. So on Day 1 you can only use the default tools. On day 2 you unlock more tools. On Day 3 you unlock more tools. Etc., Etc..

XerX
Phanto
Phanto
Posts: 1487
Joined: Fri Dec 20, 2013 3:33 pm

Re: Mario Maker

Postby XerX » Sat Aug 15, 2015 1:03 am

RegisteredUsername wrote:
Uzendayo wrote:
Streetzero wrote:They'll probably take the Splatoon approach in terms of unlocking things, where everything's ready and they just send out a command to unlock them online
The way you unlock things is by making levels.

no it's not, it is by per-day of gameplay. So on Day 1 you can only use the default tools. On day 2 you unlock more tools. On Day 3 you unlock more tools. Etc., Etc..
You have to make levels using the tools they give you to toggle the unlock for the next day, at least, that's what I'm getting from the video.

Wkay
Spike
Spike
Posts: 276
Joined: Sat Feb 21, 2015 2:39 am

Re: Mario Maker

Postby Wkay » Sat Aug 15, 2015 2:30 am

Mmmmm... da hype...
Super Mario Maker releases worldwide in less than a month!
All aboard the hype train!
All aboard the hypecopter!
All aboard the hype cruise!

underFlo
Wart
Wart
Posts: 4456
Joined: Mon Jul 14, 2014 10:44 am
Flair: sup im lesbiab
Pronouns: They/She
Contact:

Re: Mario Maker

Postby underFlo » Sat Aug 15, 2015 3:39 am

XerX wrote:You have to make levels using the tools they give you to toggle the unlock for the next day, at least, that's what I'm getting from the video.
You have to play for like 5 mins with the tools so the next ones are unlocked on the next day.

XerX
Phanto
Phanto
Posts: 1487
Joined: Fri Dec 20, 2013 3:33 pm

Re: Mario Maker

Postby XerX » Sat Aug 15, 2015 3:51 am

Well....however it works, it's pretty stupid in my opinion.

RegisteredUsername
Tweeter
Tweeter
Posts: 137
Joined: Thu May 21, 2015 9:24 pm

Re: Mario Maker

Postby RegisteredUsername » Sat Aug 15, 2015 4:13 am

XerX wrote:Well....however it works, it's pretty stupid in my opinion.
I actually think it is.

Artemis008
Boomerang Bro
Boomerang Bro
Posts: 1346
Joined: Mon Jul 06, 2015 4:34 pm

Re: Mario Maker

Postby Artemis008 » Sat Aug 15, 2015 10:52 am

I just watched an IGN thing and found that there are a few features not available in SMBX,swimming goombas,flaming lava Cheeps,and the Boo Clock. But your right about it being stupid beyond that.

underFlo
Wart
Wart
Posts: 4456
Joined: Mon Jul 14, 2014 10:44 am
Flair: sup im lesbiab
Pronouns: They/She
Contact:

Re: Mario Maker

Postby underFlo » Sat Aug 15, 2015 12:08 pm

Artemis008 wrote:I just watched an IGN thing and found that there are a few features not available in SMBX,swimming goombas,flaming lava Cheeps,and the Boo Clock. But your right about it being stupid beyond that.
Lava Cheeps are just sprite-swaps of regular jumping Cheep-Cheeps afaik.

Lukas Old Account
Snifit
Snifit
Posts: 227
Joined: Sat Mar 28, 2015 3:01 pm

Re: Mario Maker

Postby Lukas Old Account » Sat Aug 15, 2015 12:10 pm

I am gonna buy it anyway, i want something diffrent then just always smbx, it's making me kind of tired. (to always do the same.)

Broshi
Cheep-Cheep
Cheep-Cheep
Posts: 12
Joined: Fri Aug 14, 2015 7:44 pm

How alive will SMBX be after Super Mario Maker (SMM)

Postby Broshi » Sat Aug 15, 2015 4:24 pm

I'm sure you all have heard of it. I know how long this game existed, i just never decided to make an account until now. Will this game die or what?

bossedit8
Banned
Posts: 6838
Joined: Fri Dec 20, 2013 12:35 pm
Contact:

Re: How alive will SMBX be after Super Mario Maker (SMM)

Postby bossedit8 » Sat Aug 15, 2015 4:27 pm

SMBX tecnically isn't really dead but more on a standstill... well actually SMBX is usually dead because it never updates until VSMBX or PGE will be our next successor in the future. Even if SMM will be a thing, SMBX will still be a thing aswell.

RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: How alive will SMBX be after Super Mario Maker (SMM)

Postby RudeGuy » Sat Aug 15, 2015 4:39 pm

Seeing how much thing SMBX has than Super Mario Maker I don't see why it should die.
Oh wait, it already died, since the creator left it.

bossedit8
Banned
Posts: 6838
Joined: Fri Dec 20, 2013 12:35 pm
Contact:

Re: How alive will SMBX be after Super Mario Maker (SMM)

Postby bossedit8 » Sat Aug 15, 2015 4:41 pm

Well tecnically it's not dead since videos are still a thing apparently... you get the idea.

RoundPiplup
Dolphin
Dolphin
Posts: 1141
Joined: Sun Jun 15, 2014 12:03 pm

Re: How alive will SMBX be after Super Mario Maker (SMM)

Postby RoundPiplup » Sat Aug 15, 2015 5:46 pm

Well, sometimes it's the new people that that seem to just go for the quit on SMBX. Some of us(like me) will just try SMM, despite of its lack of expected things(my ex: slopes and length). Yeah then I'll get bored of SMM because there aren't any events.

Also, custom SMM sound effects, PLEASE NO(unless if it's rickroll music or something not related to swearing).


Return to “Video Games”

Who is online

Users browsing this forum: Semrush [Bot] and 8 guests

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari