Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

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Zha Hong Lang
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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Zha Hong Lang » Mon Nov 06, 2017 8:55 am

Basically what you really need is just a remake of SMB1 and SMB2. SMB3 and SMW have already been remade, with the SMW version taking a few more liberties.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Cedur » Mon Nov 06, 2017 10:53 am

Zha Hong Lang wrote:with the SMW version taking a few more liberties
I don't think Return to Dinosaur Island is anywhere a remake if that's what you're referring to

it roughly uses the world map concept, the graphics and the player costume, but the levels are vastly distinct

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Super Luigi! » Mon Nov 06, 2017 11:17 am

This project looks promising, TheKidCodee. I like how you're slightly tweaking the original levels instead of simply copying them. I'm not sure what else to say, so keep up the good work.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Zha Hong Lang » Mon Nov 06, 2017 9:59 pm

Cedur wrote:I don't think Return to Dinosaur Island is anywhere a remake if that's what you're referring to

it roughly uses the world map concept, the graphics and the player costume, but the levels are vastly distinct
It's not a rehash of the original game, in the same line as the all-stars games. But it still follows very closely behind SMW, borrowing whole levels at a time. Yes, it has content that SMW didn't have and lacks content that SMW had, but not all remakes have to be utter slaves to their base games. Take a look at the metroid remakes and how much they differ from their base material. Sometimes they go as far as adding whole new sections not present in the original, or scrapping out content that wasn't really beneficial. (note the boss fights in the original metroid versus the ones in metroid zero mission)

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby ElectriKong » Tue Nov 07, 2017 2:26 am

I don't think Return To Dinosaur Land's levels could be possibly be recognised as SMW levels. A remake should at least feel like the original, which Return To Dinosaur does not feel like, so it is not really a remake. Adding some new content, removing some content and changing up some boss fights won't necessarily change the feel the game. Vastly changing levels definitely will change the feel, something Return To Dinosaur Land does. I doubt that Red Yoshi and Valterri were intending to make it a remake of SMW. Yes it has the same graphics and tries to replicate the map as much as is possible in SMBX, but the levels completely divert from the feel of SMW.

Also do the creators of the first of the remakes hold patents to remaking those games? Probably not. If user A decides to be the to make the first remake SMB in the level editor he has to be pulished to the community, then user B decides to publish his own SMB remake to the same community a few months later, should user B's remake be considered a rip-off of User A's. Probably not, and if it were, then it would be hypocritical to see it as that as user A's remake can also be considered a rip-off from te original SMB itself that he was remaking. Let's not butcher him becase some of the games he is remaking has been remade before, otherwise we should also butcher Phil for deciding to do a 'rip-off' of SMB3, the guy who decided to feature it, Sapphire Bullet Bill for his SMB1 remake, Yung Gotenks for his lost levels remake and anyone else who decided to remake a game or level in SMBX.

Basically, if he wants to remake games, just let him do it.

Also is this for 1.4 or 2.0? Because you said that you need 2.0 beta 4 for some of te levels but the is a screenshot taken in SMBX 1.4.4. 2.0 and 1.4 have limited compatibility with each other.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Zha Hong Lang » Sat Nov 11, 2017 8:11 pm

Electriking wrote:I don't think Return To Dinosaur Land's levels could be possibly be recognised as SMW levels. A remake should at least feel like the original, which Return To Dinosaur does not feel like, so it is not really a remake. Adding some new content, removing some content and changing up some boss fights won't necessarily change the feel the game. Vastly changing levels definitely will change the feel, something Return To Dinosaur Land does.
How so? I mean there's obvious limitations that SMBX had at the time which kept it from copying the same feel, but how does it aim for a different feel? Again, it uses the same aesthetic to a very high extent, and copies whole levels out of the game. Lots of mechanics were copied over as best as they could be. Even the castles have the same story progression as the original. Yes, there are a few instances where the game does something that SMW would never do, but that's just a few exceptions against a major trend.
Also do the creators of the first of the remakes hold patents to remaking those games? Probably not. If user A decides to be the to make the first remake SMB in the level editor he has to be pulished to the community, then user B decides to publish his own SMB remake to the same community a few months later, should user B's remake be considered a rip-off of User A's. Probably not, and if it were, then it would be hypocritical to see it as that as user A's remake can also be considered a rip-off from te original SMB itself that he was remaking. Let's not butcher him becase some of the games he is remaking has been remade before, otherwise we should also butcher Phil for deciding to do a 'rip-off' of SMB3, the guy who decided to feature it, Sapphire Bullet Bill for his SMB1 remake, Yung Gotenks for his lost levels remake and anyone else who decided to remake a game or level in SMBX.
... You're joking, right?

When did I ever say he's not allowed to do it? I'm just saying that there are existing remakes of some of the games he plans to cover, and his might not stand out as much if he intends to do the exact same thing as what they did. You're extrapolating a COMPLETELY different meaning onto what I said and I don't like your accusation.
TheKidCodee wrote:RTDL isn't a remake. Not only because it's almost completely different, but also cause it takes place after the original,
Story doesn't matter on whether or not a game is a remake. By your logic, A Link Between Worlds isn't a remake because it takes place after A Link to the Past.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Zha Hong Lang » Sun Nov 12, 2017 11:17 pm

TheKidCodee wrote: Either way it's still not a remake. It wasn't meant to be.
Well, without having a logical base for your opinion, I'm not convinced. How is it not meant to be a remake, after all that I said?
Also, what eletricking said wasn't related to what you said. He just asked a question.
No, it was completely relevant to what he said. Read his entire paragraph, not just the first sentence.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby ElectriKong » Mon Nov 13, 2017 2:25 am

Zha Hong Lang wrote:
TheKidCodee wrote: Either way it's still not a remake. It wasn't meant to be.
Well, without having a logical base for your opinion, I'm not convinced. How is it not meant to be a remake, after all that I said?
I think we would have to ask Valtteri and Red Yoshi if they were actually intending to remake RTDL, since that would be the only way to truly verify this.
Also, what eletricking said wasn't related to what you said. He just asked a question.
To be fair I did go over the top with that paragraph, but anyone is still welcome to remake any game they wish to, even if it is done before.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Zha Hong Lang » Mon Nov 13, 2017 8:53 am

Electriking wrote:I think we would have to ask Valtteri and Red Yoshi if they were actually intending to remake RTDL, since that would be the only way to truly verify this.
Remake SMW, not RTDL. You can't remake a game you're trying to make :P.

In my opinion it doesn't really matter whether they intended it to be a remake or not, because a remake is an objective description of what it is. What they say wouldn't change that. It'd be like if someone said they're made a blue painting, but it's actually yellow. No matter what they say, the painting is still clearly yellow and not blue.

E: I also want to reiterate that KidCodee can remake whatever games he'd like to, but he'd have a hard time giving people a reason to play his remakes if they've already been done before, and an even harder time to have people assist him to make said remakes. His development time is better spent elsewhere.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby MegaDood » Mon Nov 20, 2017 1:24 am

Since there's a LOT of levels to make, I think you should hand tasks down to certain members and develop each remake simultaneously. This will probably get your game finished faster.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby MegaDood » Tue Nov 21, 2017 10:57 pm

TheKidCodee wrote:
MegaDood wrote:Since there's a LOT of levels to make, I think you should hand tasks down to certain members and develop each remake simultaneously. This will probably get your game finished faster.
What do you think I'm doing?
Ok sorry, I didn't think you were.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Superfrancybros » Tue Jul 28, 2020 3:12 pm

How to download?

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Cedur » Tue Jul 28, 2020 4:26 pm

There's no download. This is old and dead. How did you find this? (some google research I suppose)

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Cedur » Sat Aug 29, 2020 4:19 am

TheKidCodee wrote:
Fri Aug 28, 2020 10:14 pm
Cedur wrote:
Tue Jul 28, 2020 4:26 pm
There's no download. This is old and dead. How did you find this? (some google research I suppose)
hi, maybe not be a dick about someone accidentally stumbling upon an old thread?

except I'm not, I just said the guy bumped an old thread without paying attention to its age

I mean you abandoned it for real didn't you

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Sonya Sanchez » Sat Aug 29, 2020 4:31 am

TheKidCodee wrote:
Fri Aug 28, 2020 10:14 pm
Cedur wrote:
Tue Jul 28, 2020 4:26 pm
There's no download. This is old and dead. How did you find this? (some google research I suppose)
hi, maybe not be a dick about someone accidentally stumbling upon an old thread?
Uh Cedur was just asking this guy how he even found this, and tbh that guy has been doing this a lot now without trying to look at the First Post.


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