Super Missing Bros- SMBX2

Share your work-in-progress SMBX episode or browse and support others'.
squp
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Super Missing Bros- SMBX2

Postby squp » Sun Dec 03, 2017 2:36 pm

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Hi there! This is my project, Super Missing Bros. It's been through a lot of fundamental changes recently, and I'd like to share current progress!

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A mysterious airship looms over the Castle...
*name pending*, the ex-Royal Wizard, has sent a distress call to the Mario Bros! He mentions an entity named 'The Conductor'.
Curious, the bros decide to investigate.
A couple of days later,the airship is still there.
However, the Mario Bros. are not.
It's all up to Toad-2394 now!


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Big changes: show
Here are some of the bigger changes that I haven't noted on the topic.
1)When I first started the project, I had a dependency on Sednaiur tilesets. Luckily I took my meds and I'm trying to use them as little as possible.
2) The level count is being drastically reduced. It's gone from 7 levels per world to 4 levels per world to...
3)There is now no world system! The world, an island, is split up into seven or so areas, each with a theme.
4)We're being super creative with level themes too.

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people: show
THE DEV TEAM
FlatKiwi- Level design, Story, Project leader, graphics
PeaMix- Music, Story, Project leader
8luestorm- Level design
Taycamgame- I think he brings snacks
ShibaM- Heckin Nice Graphics™ , general advice
Petrifying- Story

CONTRIBUTORS
-MECHDRAGON777

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screenshots: show
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Birabu Falls
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A ghostly submarine...
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A desert full of dinos!
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Yes we know the tileset sucks
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A high-speed Train!
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brrr
gifs: show
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Mushroom block blocks
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Boomerangs in the tundra
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Dino Dunes
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Tides
Expect many more updates to this topic!

(If I remember to)

SUPPORT BANNER!:

Code: Select all

[url=https://www.smbxgame.com/forums/viewtopic.php?f=90&t=20118][img]https://cdn.discordapp.com/attachments/399160995685335051/541868801562640405/supermisssupport.png[/img][/url]
Also join the discord

cya
Last edited by squp on Sun Aug 04, 2019 11:48 am, edited 96 times in total.

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Re: S.M.B.: Super Missing Brothers

Postby TheBossCDA » Sun Dec 03, 2017 3:15 pm

World looks great, how do the levels look so far?

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Re: S.M.B.: Super Missing Brothers

Postby squp » Sun Dec 03, 2017 3:53 pm

TheBossCDA wrote:World looks great, how do the levels look so far?
Ah, thanks for reminding me. I'll put some level screens up tomorrow :D

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Re: S.M.B.: Super Missing Brothers

Postby OlieGamerTV » Sun Dec 03, 2017 3:59 pm

Can't wait to see them, this sounds interesting

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Re: S.M.B.: Super Missing Brothers

Postby squp » Sun Dec 03, 2017 4:06 pm

OlieGamerTV wrote:Can't wait to see them, this sounds interesting
Thank you! :)

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Re: S.M.B.: Super Missing Brothers

Postby Cedur » Mon Dec 04, 2017 4:07 am

can you also please include screenshots of levels? nvm see below
Last edited by Cedur on Mon Dec 04, 2017 10:52 am, edited 2 times in total.

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Re: S.M.B.: Super Missing Brothers

Postby NeonNinja » Mon Dec 04, 2017 8:04 am

Cedur wrote:can you also please include screenshots of levels?
Please don’t ask questions that alredey have been answered. The creator will be soon uploading the screenshots

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Re: S.M.B.: Super Missing Brothers

Postby Cedur » Mon Dec 04, 2017 10:52 am

k I overread that but this doesn't warrant a "please don't"

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Re: S.M.B.: Super Missing Brothers

Postby MECHDRAGON777 » Mon Dec 04, 2017 12:51 pm

There are two 7-5's on the world map that goes Fortress, 5, 4, 5.

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Re: S.M.B.: Super Missing Brothers

Postby squp » Mon Dec 04, 2017 1:30 pm

MECHDRAGON777 wrote:There are two 7-5's on the world map that goes Fortress, 5, 4, 5.
oh god, thanks for pointing that out!

Kay, so there are some level screens there now. please keep up for more!

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Re: S.M.B.: Super Missing Brothers

Postby MECHDRAGON777 » Mon Dec 04, 2017 5:04 pm

Well, Not sure if this is on my end or not.
Image

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Re: S.M.B.: Super Missing Brothers

Postby squp » Wed Dec 06, 2017 2:51 pm

MECHDRAGON777 wrote:Well, Not sure if this is on my end or not.
Image
That's really odd. The images are hosted on Discord, so if that's blocked or something, that might be the reason. I'm really not sure what's happening there! :|

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Re: S.M.B.: Super Missing Brothers

Postby Cedur » Wed Dec 06, 2017 2:56 pm

try Imgur for an easy fix?

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Re: S.M.B.: Super Missing Brothers

Postby MECHDRAGON777 » Wed Dec 06, 2017 2:59 pm

FlatKiwi wrote:
MECHDRAGON777 wrote:Well, Not sure if this is on my end or not.
image: show
Image
That's really odd. The images are hosted on Discord, so if that's blocked or something, that might be the reason. I'm really not sure what's happening there! :|
Well, so are mine. This is the one that refuses to load though:
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Re: S.M.B.: Super Missing Brothers

Postby squp » Wed Dec 06, 2017 2:59 pm

Cedur wrote:try Imgur for an easy fix?
I normally do, I just thought nothing of it. I'll try that now. Anyway, any feedback about the actual p r o j e c t ?
MECHDRAGON777 wrote:
FlatKiwi wrote:
MECHDRAGON777 wrote:Well, Not sure if this is on my end or not.
image: show
Image
That's really odd. The images are hosted on Discord, so if that's blocked or something, that might be the reason. I'm really not sure what's happening there! :|
Well, so are mine. This is the one that refuses to load though:
Image
Hmmm... I'll just use imgur

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Re: S.M.B.: Super Missing Brothers

Postby MECHDRAGON777 » Thu Dec 07, 2017 4:34 pm

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so a Fortress, then an Airship, then a Ghost House?

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Re: S.M.B.: Super Missing Brothers

Postby squp » Fri Dec 08, 2017 2:39 am

MECHDRAGON777 wrote:Image
so a Fortress, then an Airship, then a Ghost House?
Oh god, thank you.

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Re: S.M.B.: Super Missing Brothers

Postby Splurdge » Sun Dec 17, 2017 3:42 pm

I love how all the screens capture that "classic" smb3 feel.

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Re: S.M.B.: Super Missing Brothers

Postby squp » Mon Dec 18, 2017 10:40 am

Splurdge wrote:I love how all the screens capture that "classic" smb3 feel.
Why, Thank you very much! I was really going for that. Especially World 1, it feels familiar...

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Re: S.M.B.: Super Missing Brothers

Postby arcade999 » Mon Dec 18, 2017 11:10 am

Well, if as you asked on codehaus, you want attention, your screens looks nice, and that's pretty much it! I can't really say anything special, due to the fact that there isn't a lot of stuff to comment on.


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