Boom Boom Evolution (Progress Update--5/18/18!)

Share your work-in-progress SMBX episode or browse and support others'.

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Taycamgame
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Re: Boom Boom Evolution (Progress update 12/22!)

Postby Taycamgame » Sat Dec 23, 2017 11:52 am

Yeah, good point. Still, would be nice to get a bit of info from the enemies' point of view.
And may I just say, this project is really cool, and I'm sure it will turn out to be really fun to play! Where did you get the ideas / inspiration from?

PixelPest
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Re: Boom Boom Evolution (Progress update 12/22!)

Postby PixelPest » Sat Dec 23, 2017 12:43 pm

Taycamgame wrote:Yeah, good point. Still, would be nice to get a bit of info from the enemies' point of view.
And may I just say, this project is really cool, and I'm sure it will turn out to be really fun to play! Where did you get the ideas / inspiration from?
I'm not really interested in creating an extended story throughout which is why I'm not too interested in any "here's all these POVs" besides a few cutscenes for pregame and postgame. The inspiration: There's just so many poor-quality boss rushes that make use of solely reskins of vanilla bosses with basically no creativity and just repetitive AI. My goal was to take a single boss NPCs and make a series of boss fights that are each creative, unique, gimmicky, and fun to play with only Boom Boom

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby PixelPest » Sun Dec 31, 2017 5:16 pm

It's finally here!

Demo 0.2 is now available! It includes the first eight polished levels, two hubs, and a world map. The changelog is below.

Changelog
  • Added level completion indicators in hubs (below each level entrance)
  • Added level difficulty indicators (stars) in hubs (above each level entrance)
  • Added different graphics for collected orbs
  • Custom HUD!
  • Menu now has sounds and some menu bugs are fixed
  • Edited some dialogue
  • Added the Bonsai Market
  • Fixed saving issues (some still present, but for the most part it is okay)
  • Menu is now triggered by the escape (select) key
  • Tweaked special boss background
  • Boss #2 swapped with boss #4; also has more phases (reworked almost completely)
  • Boss #3 was scrapped and replaced
  • Fixed bug in boss #5 with moving layers
  • Added boss #6
  • Fixed minor bug in boss #7
  • Added phases to boss #8
  • Fixed graphical issues with boss #8
I've also added a bunch more screenshots. These are the only ones in the OP now since they are now the most relevant and give a good peek at the episode's contents.

Screenshots

Image Image
Image Image
Image Image
Image Image

Download
https://www.dropbox.com/s/a5smxzb8u8fl6 ... 2.zip?dl=0 (Demo 0.2)

***Menus are still a little finnicky***

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby TheNewGuy » Tue Jan 02, 2018 12:43 pm

This may be the best boss rush episode out there. Good job!

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby TheAwsomeMarioFan » Sun Mar 25, 2018 7:32 pm

This thing is great but theres a problem when i downloaded it...

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby PixelPest » Sun Mar 25, 2018 7:33 pm

TheAwsomeMarioFan wrote:This thing is great but theres a problem when i downloaded it...
What's the problem? You're not being very specific

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby TheAwsomeMarioFan » Sun Mar 25, 2018 7:43 pm

Every time i enter the final level, it doesent work! i extracted the files!!! Even this happened In 2.0!!!

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby PixelPest » Sun Mar 25, 2018 7:45 pm

Is there an error? What exactly happens?

Taycamgame
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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby Taycamgame » Mon Mar 26, 2018 3:30 am

By the way, has progress been made recently? Will we see the full release in a matter of a few weeks, or is this still a long way off?

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby PixelPest » Mon Mar 26, 2018 6:17 am

Taycamgame wrote:By the way, has progress been made recently? Will we see the full release in a matter of a few weeks, or is this still a long way off?
Release probably with Beta4 or another demo around July

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby Aidanete » Tue Mar 27, 2018 5:58 am

The images are very nice, I will love to play this :D

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby PixelPest » Wed Mar 28, 2018 7:03 pm

Shoutout to Enjl for his useful comments on the most recent demo. Going to release a video at some point of one of the bosses I'm reworking

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby MrVaderSpino » Tue Apr 24, 2018 12:04 pm

Does It Working The 38A's SMBX 1.4.4 This Episode? 8-)

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby ElectriKong » Tue Apr 24, 2018 1:30 pm

MrVaderSpino wrote:Does It Working The 38A's SMBX 1.4.4 This Episode? 8-)
No

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby PixelPest » Tue Apr 24, 2018 10:27 pm

MrVaderSpino wrote:Does It Working The 38A's SMBX 1.4.4 This Episode? 8-)
SMBX2 is required to play this episode

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Re: Boom Boom Evolution (Demo 0.2--12/21/2017)

Postby MrVaderSpino » Wed Apr 25, 2018 9:29 pm

What that Something the Release That On Late May Mmmm That Delayed or noting delay release :idea:

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Re: Boom Boom Evolution (Progress Update--5/18/18!)

Postby PixelPest » Fri May 18, 2018 2:04 pm

The next demo is just around the corner!

I've been working on significantly remastering a lot of the battles to make them a lot better in terms of gameplay and design in general. Also working on a few more which will be included in the next demo.

Here's some .gifs of the remastering atm which I've also shared on Discord:
Spoiler: show
Image
Image
Also I've noticed that the images in the OP have expired? Will fix them ASAP.

Now that my exams are done I can make a lot more progress on this and will hopefully have some more screenshots of new battles in a few days and then hopefully the next demo in a week, or two at most

Taycamgame
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Re: Boom Boom Evolution (Progress Update--5/18/18!)

Postby Taycamgame » Fri May 18, 2018 2:16 pm

These look really promising! I have played the first demo and it was quite fun, if a little hard. I look forward to seeing more, and will definitely give the next demo a go!

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Re: Boom Boom Evolution (First Look!)

Postby AAguy11 » Sat May 19, 2018 12:25 pm

superfido2 wrote:
Mon Aug 07, 2017 4:02 pm
Yay, Boom-Boom finally gets the attention he deserves! I've always had quite a few questions about him, like what species Boom-Boom is (Obviously a koopa, but I meant the types of koopas like the paratroopa and dragon koopas.) and where he's from.
I'm pretty sure Boom Boom is a Goomba who Bowser upgraded..

Archived
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Re: Boom Boom Evolution (First Look!)

Postby Archived » Sat May 19, 2018 2:09 pm

Archived
Last edited by Archived on Fri Jan 27, 2023 11:17 pm, edited 1 time in total.


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