Super Mario Bros. X-Treme

Share your work-in-progress SMBX episode or browse and support others'.

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Throw Kirby
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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Wed Mar 11, 2020 9:13 pm

Crap i forgot again dang it

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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Thu May 07, 2020 5:28 pm

All right, I'm gonna be focusing more attention on this project.

The Overview
This episode will have:
  • A Hub Area
  • 12 Worlds (3 of which being Bonus Worlds)
The Story
The Mario Bros. are just chilling out, when Toad comes to their house to say that Bowser's up to no good! Immediately think that he kidnapped Peach, the dynamic duo head out to clobber that Koopa King! However, they find out that he kidnapped the wrong princesses! Eager to join anyway, Daisy and Toadette/Peachette tag along!

The Players
  • Mario
  • Luigi (He'll be a bit more slippery and jump higher)
  • Toadette/Peachette (Unlocked in W1)
  • Daisy (Unlocked after W1)
  • Toad (Unlocked in W2)
  • Kirby* (He'll have inhaling and everything) (Unlocked after W2)
  • Wario (Unlocked in W3)
  • Mega Man (Unlocked in W4)
The Worlds
  • W1: Placid Plains (Grass)
  • W2: Desolate Desert (Desert)
  • W3: Calamitous Cave (Cave)
  • W4: Fervent Factory (Factory)
  • W5: Manic Mountains (Mountain)
  • W6: Groovy Glaciers (Ice)
  • W7: Belligerent Beach (Beach)
  • W8: Aerial Assault(Think Sky Chase from Sonic 2)
  • W9: Radical Rocket (Space/Rocket)
  • W10 (Bonus 1): Resuscitated Rivals (Rematch)
  • W11 (Bonus 2): Nameless Nova (True Final)
  • W12 (Bonus 1): Star Sanctuary (Think Rosalina's Observatory from The Invasion 2)
*Not the one from Super Talking Time Bros.
Last edited by Throw Kirby on Fri May 08, 2020 11:15 am, edited 3 times in total.

Chanceux2
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Re: Super Mario Bros. X-Treme

Postby Chanceux2 » Thu May 07, 2020 5:57 pm

Throw Kirby wrote:
Thu May 07, 2020 5:28 pm
All right, I'm gonna be focusing more attention on this project.

The Overview
This """"""""hack"""""""""" will have:
  • A Hub Area
  • 12 Worlds (3 of which being Bonus Worlds)
The Story
The Mario Bros. get a letter from an unknown person, saying that Peach has been kidnapped! The Bros. go to Bowser to save her, but he's captured Daisy instead! Just who or what the heck could be behind this?

The Players
  • Mario
  • Luigi (He'll be a bit more slippery and jump higher)
  • Toad
  • Kirby* (He'll have inhaling and everything)
  • Wario
  • Daisy
  • Mega Man
The Worlds
  • W1: Placid Plains (Grass)
  • W2: Desolate Desert (Desert)
  • W3: Calamitous Cave (Cave)
  • W4: Fervent Factory (Factory)
  • W5: Manic Mountains (Mountain)
  • W6: Groovy Glaciers (Ice)
  • W7: Belligerent Beach (Beach)
  • W8: Aerial Assault(Think Sky Chase from Sonic 2)
  • W9: Radical Rocket (Space/Rocket)
  • W10 (Bonus 1): Resuscitated Rivals (Rematch)
  • W11 (Bonus 2): Nameless Nova (True Final)
  • W12 (Bonus 1): Star Sanctuary (Think Rosalina's Observatory from The Invasion 2)
What do you mean by hack?

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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Thu May 07, 2020 6:31 pm

Oh shoot, that was a typo
Fixed it

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Re: Super Mario Bros. X-Treme

Postby Chanceux2 » Thu May 07, 2020 8:25 pm

Okay because hacking an SMBX Episode... what?

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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Thu May 07, 2020 9:18 pm

Chanceux2 wrote:
Thu May 07, 2020 8:25 pm
Okay because hacking an SMBX Episode... what?
Image

Added in 4 minutes 43 seconds:
A Promo Art for you to put in your signature.
Image

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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Fri May 08, 2020 12:10 am

But OK, seriously, here's the bosses for Worlds 1-9.
Image

World 1: Bowser
World 2: Mummigoom
World 3: Runnin' Piranha
World 4: Robo-Bro
World 5: Mega Sumo Bro
Would 6: Nolan the Ice Birdo
World 7: Montgomery Rockington
World 8: Shy Guy Airship Brigade
World 9: Nova Bowser (Oc Do NoT sTeAl)

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Re: Super Mario Bros. X-Treme

Postby Eri7 » Fri May 08, 2020 10:29 am

Throw Kirby wrote:
Fri May 08, 2020 12:10 am
But OK, seriously, here's the bosses for Worlds 1-9.
Image

World 1: Bowser
World 2: Mummigoom
World 3: Runnin' Piranha
World 4: Robo-Bro
World 5: Mega Sumo Bro
Would 6: Nolan the Ice Birdo
World 7: Montgomery Rockington
World 8: Shy Guy Airship Brigade
World 9: Nova Bowser (Oc Do NoT sTeAl)
Seems like a decent roster of bosses, I wish you luck with their execution :)

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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Fri May 08, 2020 11:16 am

Eri7 wrote:
Fri May 08, 2020 10:29 am
Throw Kirby wrote:
Fri May 08, 2020 12:10 am
But OK, seriously, here's the bosses for Worlds 1-9.
Image

World 1: Bowser
World 2: Mummigoom
World 3: Runnin' Piranha
World 4: Robo-Bro
World 5: Mega Sumo Bro
Would 6: Nolan the Ice Birdo
World 7: Montgomery Rockington
World 8: Shy Guy Airship Brigade
World 9: Nova Bowser (Oc Do NoT sTeAl)
Seems like a decent roster of bosses, I wish you luck with their execution :)
Thank you! I'm working on a custom Bowser Boss right now!

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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Mon May 11, 2020 3:31 pm

I just thought I'd share some of the code for my Kirby playable. Let me know if there's something I'm doing wrong.

Code: Select all

local playerManager = require("playerManager")

playerManager.overrideCharacterLib(CHARACTER_KIRBY,require("kirby.lua"))

--[[
Controls
Z - Jump
X - Run
A - Spin
S - AltRun
Shift - Select
]]--

-------------
--Variables--
-------------

local kirby = {};
	
local health = 6;

local jumps = 0;
local maxjumps = 6;
local jumpht = -11

local SelPress = false
local DwnPress = false
local RunPress = false

local SldInit = false

local Full = true

function Inhale
	if keycode == KEY_RUN and SldInit = false
		starID = NPC.spawn(108, player.x, player.y, player.section)
		Full = false
		starID.speedX = 7.5 * direction;
		starID:mem(0xF0, FIELD_DFLOAT, 4)
	end
end


-----------------
--Key Functions--
-----------------
function DNPress
	if keycode == KEY_DOWN
		local DwnPress = true
	else
		local DwnPress = false
	end
end

function SLPress
	if keycode == KEY_RUN
		local RunPress = true
	else
		local RunPress = false
	end
end

function SLPress
	if keycode == KEY_SEL
		local SelPress = true
	else
		local SelPress = false
	end
end


-----------
--Cleanup--
-----------
function kirby.CleanupChar
	NPC.config[108].gfxwidth = 32;
	NPC.config[108].gfxheight = 32;
	NPC.config[108].height = 32;
	NPC.config[108].width = 32;
	NPC.config[108].frames = 4;
	NPC.config[108].framestyle = 1;	
end

----------
--Output--
----------
return kirby
Added in 7 hours 5 minutes 47 seconds:
Here's the Main Hub: Peach's Castle! Well, the first floor anyway.
Image


Here's the Sub-Hub for World 1!
Image

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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Wed May 13, 2020 1:46 pm

World 1-1, Goomba Grasslands is... somewhat done. Yeah, I need to iron out a few kinks.

(I can't upload videos sorry)

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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Tue May 19, 2020 4:31 pm

Goomba Grasslands is done!

Image

Image

Image

Image

In this level, you have to traverse the grasslands and face off against Goom-Boom (bet you can't guess who he's a reskin of) at the end!

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Re: Super Mario Bros. X-Treme

Postby Throw Kirby » Tue May 19, 2020 7:11 pm

Another Promo Art! If you want to support the project, put it in your signature!

Image


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