sma4 yoshi over mario.

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SuperWingedYoshi
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Re: sma4 yoshi over mario.

Postby SuperWingedYoshi » Thu Apr 17, 2014 9:54 am

Anyone? :(
He needs the SMA4 playable Yoshi as the Yoshi for the second player (he already has one SMA4 Yoshi replacing Link for Player 1). The Yoshi doesn't necessarily have to replace Mario, he can replace Luigi, Peach or Toad as well. At least I think it doesn't matter.
Last edited by SuperWingedYoshi on Thu Apr 17, 2014 10:04 am, edited 1 time in total.

Emral
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Re: sma4 yoshi over mario.

Postby Emral » Thu Apr 17, 2014 10:03 am

Nothing can be done without spritesheets. I hope you know that.

zlaker
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Re: sma4 yoshi over mario.

Postby zlaker » Thu Apr 17, 2014 10:07 am

I've one over link

SuperWingedYoshi
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Re: sma4 yoshi over mario.

Postby SuperWingedYoshi » Thu Apr 17, 2014 1:11 pm

I found a spritesheet for the green SMA4 Yoshi! (Actually, it rather is the YI Yoshi recolored like the All-Stars/SMA4 Yoshi King. Other than that, there are no Yoshi sprites in All-Stars or SMA4. Only unused Yoshi egg sprites.)

http://www.mfgg.net/index.php?act=resdb ... =1&id=7797 (Give credit to tachin.)

Also, I found this. Those are world map icons for Yoshi, recolored in SMA4 style.

http://www.mfgg.net/index.php?act=resdb ... 1&id=25343 (No credit needed.)

FanofSMBX
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Re: sma4 yoshi over mario.

Postby FanofSMBX » Thu Apr 17, 2014 1:58 pm

Is okay if I recolor the Yoshi over toad to SMB3 green?

SuperWingedYoshi
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Re: sma4 yoshi over mario.

Postby SuperWingedYoshi » Thu Apr 17, 2014 2:07 pm

FanofSMBX wrote:Is okay if I recolor the Yoshi over toad to SMB3 green?
FutureNyanCat2014 told me that Tamaki stole the Yoshi sprite from TheAlex99...
Also, we already have a green SMA4 Yoshi... we need a different SMB3 color...
Last edited by SuperWingedYoshi on Thu Apr 17, 2014 2:10 pm, edited 1 time in total.

FanofSMBX
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Re: sma4 yoshi over mario.

Postby FanofSMBX » Thu Apr 17, 2014 2:10 pm

I heard that Tamaki IS TheAlex99.

SuperWingedYoshi
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Re: sma4 yoshi over mario.

Postby SuperWingedYoshi » Thu Apr 17, 2014 2:13 pm

Well, you know, I don't know who is who because I haven't been around for too long and have only had a glimpse at other SMBX communities...
If Tamaki really is TheAlex99, then okay... But still, we already have a green SMA4 Yoshi playable over Link... how about if you recolor the YI Yoshi over Toad to SMB3 blue? That's what LukasSMBX suggested, and I like that idea, too.

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Re: sma4 yoshi over mario.

Postby FanofSMBX » Fri Apr 18, 2014 12:11 am

http://speedy.sh/jAwGE/YI-Yellow-Yoshi- ... ayable.zip
This contains:
Blue Small Yoshi
Blue Big Yoshi
Red Fire Yoshi
Purple Double Jump Yoshi
Grey Statue Double Jump Yoshi
Blue Boomerang Flower Yoshi
Light Blue Ice Yoshi
All have orange shoes
A death effect credit to Shocker
Fixes for Boomerang Yoshi's ducking
Fixes for Double Jump and Statue Double Jump Yoshi's spin attack
Recolored items
Recolored YI coins over Rupees for Link Yoshi credit to TryLouBliss
The Boomerang Flower has added a watermelon over Link's hammer magic for the Link Yoshi
Fireballs that are blue and green for Toad and Link
A purple leaf

FAQ
Q. Why does toad-4 and toad-5 have no flying?
A. I've implemented no-flying codes with the latest version of LunaDLL and SMBX, I'll send it to you. Now Mario, Luigi, and Blue Yoshi cannot fly, but they can still do other stuff. Green Yoshi can still fly because if he couldn't his powers would be almost useless.
Q. Why does toad-4 and toad-5 have no flying-run animation?
A. I'm trying to make it with LunaDLL so it doesn't show a run animation.
Q. Why does toad-1 stand off the ground?
A. It was that way when I got it, if it bothers you I can fix it but it will take a while.
Q. Why is the leaf purple?
A. Because Blue Yoshi and Green Yoshi turn purple. I can make a Purple Squirrel Mario and Luigi (no flying just like in NSMBU) if you'd like.
Q. Why is npc-169 different colors?
A. Because Blue Yoshi and Green Yoshi turn grey and brown, respectively. If you want a Grey Tanooki Mario and Luigi if the statue is not enough for the grey, let me know.
Sorry for all the trouble! I'll send you the special SMBX.exe enabled for LunaDLL, LunaDLL update from April, and the LunaDLL global codes (this makes it apply to the whole SMBX, instead of just one level - I guess you'd have to upload a special YIX SMBX when you're done, sorry) soon!

SuperWingedYoshi
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Re: sma4 yoshi over mario.

Postby SuperWingedYoshi » Fri Apr 18, 2014 5:06 am

FanofSMBX, it's nice to see all the effort you put into the Yoshis, but... I'd prefer it if people could play the episode without having to have LunaDLL... Why would you disallow Mario, Luigi and Blue Yoshi to fly when they collect a leaf or a tanooki suit? :( Please change that...

Also, what LukasSMBX said, the small Yoshi should stand on the ground.

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Re: sma4 yoshi over mario.

Postby FanofSMBX » Fri Apr 18, 2014 10:38 am

Because
1. It would be more balanced and give the player a good reason to use Link (he needs all the help he can get IMO)
2. Tamaki didn't include the flying sprites, so he's invisible when he flies.

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Re: sma4 yoshi over mario.

Postby FanofSMBX » Fri Apr 18, 2014 10:44 am

I'm uploading it tonight.

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Re: sma4 yoshi over mario.

Postby FanofSMBX » Fri Apr 18, 2014 10:47 am

Yes.

SuperWingedYoshi
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Re: sma4 yoshi over mario.

Postby SuperWingedYoshi » Fri Apr 18, 2014 11:26 am

FanofSMBX wrote:1. It would be more balanced and give the player a good reason to use Link (he needs all the help he can get IMO)
Honestly, I think Link is already powerful enough, since he can kill enemies not only by stomping on them, but also by hitting them with his sword from above or below or from the left or right.
2. Tamaki didn't include the flying sprites, so he's invisible when he flies.
You could simply add the flying sprites... Just add wings to the Yoshi or something.

Also, nothing against LunaDLL, but I simply think that our project should be playable without any mods...

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Re: sma4 yoshi over mario.

Postby FanofSMBX » Fri Apr 18, 2014 11:32 am

I've already got it up and running so as to where you cannot fly. All it would take is an upload.

SuperWingedYoshi
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Re: sma4 yoshi over mario.

Postby SuperWingedYoshi » Fri Apr 18, 2014 12:08 pm

Yeah, I know that... But still, wouldn't people need to have LunaDLL installed if they wanted to play our episode, as the playables are modified with LunaDLL?

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Re: sma4 yoshi over mario.

Postby FanofSMBX » Fri Apr 18, 2014 12:11 pm

Yeah, so what? I'm uploading SMBX.exe, lunadll, and the global lunadll script tonight.

SuperWingedYoshi
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Re: sma4 yoshi over mario.

Postby SuperWingedYoshi » Fri Apr 18, 2014 12:36 pm

Yeah... but still, people would need to put all of that in their SMBX folder if they want to play the episode... I prefer episodes that don't require that, to be honest... Are you sure there's no other way?

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Re: sma4 yoshi over mario.

Postby Veudekato » Sat Apr 19, 2014 3:43 am

here tamaki made yoshi from YI (he cant post here (he banned))
http://engine.wohlnet.ru/forum/viewtopic.php?f=10&t=76

SuperWingedYoshi
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Re: sma4 yoshi over mario.

Postby SuperWingedYoshi » Sat Apr 19, 2014 6:08 am

We already have the Yoshi we need, FanofSMBX changed him a bit so he fits better into our project. The request is done. Thanks anyway. ;)


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