credit goes to GeoPyro for the base sprite. if credited, credit as krazybluemonkey/Quine. either or.

-using as a costume in 2.0-
the older method of placing the gfx directly in the episode/level folder still works. you can use this as a costume if you'd like however.
put all the necessary files in <level/episode folder>/costumes/toad/<folder name> and it should be accessible from any costume source. <folder name> can be whatever one wishes. i personally would use SMB3-Toadette.
if you want the costume forced on the player, use this line of lua
Code: Select all
Player.setCostume(CHARACTER_TOAD, "<folder name>")
