Share and discuss custom SMBX graphics.
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OlieGamerTV
- Spike

- Posts: 273
- Joined: Sun Nov 26, 2017 7:23 am
Postby OlieGamerTV » Sat Jan 20, 2018 7:18 pm
Hello Everyone!
This is my First Recoloured GFX Pack i have EVER made, so suggestions and opinions are allowed.
Screenshots
Installation
Extract the Contents of the .zip (not using the extract all, by taking the folder out of the .zip
Put the Extracted folder in the Maps Folder.
Enjoy!
Download Link
Enjoy my First Recolour GFX Pack!
Edit 1: So yeah, I haven't been active for an long while, but I wanted to show off an edit for an enemy, the Thwomp! I personally think it looks an lot better than my first edit for it.
The image of the new Thwomp is in the Spoiler Below (V)
It doesn't have many cracks on it (if any) and replaced it with an withered eye socket, cracked spike stones, and *ketchup* abouts where many mario's will perish.
Last edited by OlieGamerTV on Tue Nov 19, 2019 4:47 pm, edited 1 time in total.
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WildW
- Rocky Wrench

- Posts: 676
- Joined: Thu Dec 14, 2017 2:21 pm
- Flair: C# more like Db
- Pronouns: he/him
Postby WildW » Sat Jan 20, 2018 7:25 pm
Doesn't look bad actually but the purple pipes are questionable
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OlieGamerTV
- Spike

- Posts: 273
- Joined: Sun Nov 26, 2017 7:23 am
Postby OlieGamerTV » Sat Jan 20, 2018 7:33 pm
WildWEEGEE wrote:Doesn't look bad actually but the purple pipes are questionable
i was just having fun with pipes, i think gray / red looks better with a Dark Recolour.
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erkyp3rky
- Ninji

- Posts: 934
- Joined: Fri Apr 15, 2016 1:41 am
- Flair: formerly theloaflord
Postby erkyp3rky » Sat Jan 20, 2018 7:55 pm
The NPCs are a work of art but the pipes...
None the less for a first graphic recolour this is epic.
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OlieGamerTV
- Spike

- Posts: 273
- Joined: Sun Nov 26, 2017 7:23 am
Postby OlieGamerTV » Sat Jan 20, 2018 8:21 pm
The_Loaf_Lord wrote:The NPCs are a work of art but the pipes...
None the less for a first graphic recolour this is epic.

this is just one of the pipes that were purple, is this a better colour?
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erkyp3rky
- Ninji

- Posts: 934
- Joined: Fri Apr 15, 2016 1:41 am
- Flair: formerly theloaflord
Postby erkyp3rky » Sat Jan 20, 2018 8:34 pm
OlieGamerTV wrote:The_Loaf_Lord wrote:The NPCs are a work of art but the pipes...
None the less for a first graphic recolour this is epic.

this is just one of the pipes that were purple, is this a better colour?
So much better!
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ADMAndrew
- Monty Mole

- Posts: 120
- Joined: Fri Jun 30, 2017 5:23 pm
Postby ADMAndrew » Sat Jan 27, 2018 12:28 am
Pal  your sprites looks perfect
but is in a very early version you have luck in the future version of your compilation 
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OlieGamerTV
- Spike

- Posts: 273
- Joined: Sun Nov 26, 2017 7:23 am
Postby OlieGamerTV » Sat Jan 27, 2018 4:17 pm
Brand New Screenshot! New Download Link Coming Soon!
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Taycamgame
- Gold Yoshi Egg

- Posts: 1483
- Joined: Mon Jun 19, 2017 11:35 am
- Flair: Stargard
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Contact:
Postby Taycamgame » Sat Jan 27, 2018 4:42 pm
Didn't you originally make some of these for someone's episode? I'm glad your releasing these as a graphics pack! They look really great!
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OlieGamerTV
- Spike

- Posts: 273
- Joined: Sun Nov 26, 2017 7:23 am
Postby OlieGamerTV » Sat Jan 27, 2018 4:49 pm
Taycamgame wrote:Didn't you originally make some of these for someone's episode? I'm glad your releasing these as a graphics pack! They look really great!
you would be correct! i originally made them for this post viewtopic.php?f=90&t=20319
and everyone liked them so much, i made it into a GFX Pack. throwing in something other than NPC Changes this time.
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erkyp3rky
- Ninji

- Posts: 934
- Joined: Fri Apr 15, 2016 1:41 am
- Flair: formerly theloaflord
Postby erkyp3rky » Sat Jan 27, 2018 6:16 pm
I also really love how you used the eye colours of Koopas to indicate what kind they are. Very clever!
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OlieGamerTV
- Spike

- Posts: 273
- Joined: Sun Nov 26, 2017 7:23 am
Postby OlieGamerTV » Sat Jan 27, 2018 7:31 pm
The_Loaf_Lord wrote:I also really love how you used the eye colours of Koopas to indicate what kind they are. Very clever!
xDestroy had the same idea for his project, so we both thought alike, but i beat him to the idea, ;P
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Eri7
- Banned
- Posts: 1770
- Joined: Sat Jan 28, 2017 4:48 pm
- Flair: Good Foundation allows for strong Execution
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Contact:
Postby Eri7 » Sat Jan 27, 2018 7:53 pm
I like how this graphic pack looks , my favorite enemy is the Thwomp , i like how he has only one eye open and his body is a bit broken.
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Devan2002
- Chain Chomp

- Posts: 304
- Joined: Sun Oct 02, 2016 9:46 am
Postby Devan2002 » Sat Mar 17, 2018 7:12 pm
Lol, now that I think about it, I'd be surprised to see a gfx pack where every enemy and npc is in it's dark world form (like how Link in ALttP [A Link to the Past] turns into a bunny without the moon pearl, as well as some npcs and enemies that behave like their lightworld counterpart).
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OlieGamerTV
- Spike

- Posts: 273
- Joined: Sun Nov 26, 2017 7:23 am
Postby OlieGamerTV » Wed May 30, 2018 5:20 am
Hi guys, quick update, i was away doing other stuff, but im back and i will try and be active more often...
Edit 2: Brand New Screenshots Coming out Sometime Tomorrow! and maybe a new Zip too,

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LGLMAKING
- Chain Chomp

- Posts: 342
- Joined: Mon Jun 18, 2018 7:28 am
- Flair: fish
- Pronouns: girlie!!
Postby LGLMAKING » Tue Jun 11, 2019 12:40 pm
Where did you get the tileset from?
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MegaDood
- Charged Spiny

- Posts: 1822
- Joined: Wed Nov 01, 2017 2:43 am
Postby MegaDood » Wed Jun 12, 2019 12:23 am
OlieGamerTV wrote: ↑Wed May 30, 2018 5:20 am
Hi guys, quick update, i was away doing other stuff, but im back and i will try and be active more often...
Edit 2: Brand New Screenshots Coming out Sometime Tomorrow! and maybe a new Zip too,
The grass looks REALLY good, it's so detailed, and the grime and grittier design is conveyed really well. I don't really like the thwomps however, I feel they could do fine without the black line on them, the cracks.
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ElmerMouseFan34
- Buster Beetle

- Posts: 81
- Joined: Thu Mar 01, 2018 12:16 pm
Postby ElmerMouseFan34 » Wed Jun 12, 2019 3:16 pm
LGLMAKING wrote: ↑Tue Jun 11, 2019 12:40 pm
Where did you get the tileset from?
I believe you're replying to the original post. The tileset is in the 1st post.
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OlieGamerTV
- Spike

- Posts: 273
- Joined: Sun Nov 26, 2017 7:23 am
Postby OlieGamerTV » Tue Aug 27, 2019 6:27 pm
MegaDood wrote: ↑Wed Jun 12, 2019 12:23 am
OlieGamerTV wrote: ↑Wed May 30, 2018 5:20 am
Hi guys, quick update, i was away doing other stuff, but im back and i will try and be active more often...
Edit 2: Brand New Screenshots Coming out Sometime Tomorrow! and maybe a new Zip too,
The grass looks REALLY good, it's so detailed, and the grime and grittier design is conveyed really well. I don't really like the thwomps however, I feel they could do fine without the black line on them, the cracks.
Well... I haven't really been making anything new for this, but I do agree with the thwomps looking a bit off with the cracks.
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MegaDood
- Charged Spiny

- Posts: 1822
- Joined: Wed Nov 01, 2017 2:43 am
Postby MegaDood » Fri Aug 30, 2019 2:39 am
OlieGamerTV wrote: ↑Tue Aug 27, 2019 6:27 pm
MegaDood wrote: ↑Wed Jun 12, 2019 12:23 am
OlieGamerTV wrote: ↑Wed May 30, 2018 5:20 am
Hi guys, quick update, i was away doing other stuff, but im back and i will try and be active more often...
Edit 2: Brand New Screenshots Coming out Sometime Tomorrow! and maybe a new Zip too,
The grass looks REALLY good, it's so detailed, and the grime and grittier design is conveyed really well. I don't really like the thwomps however, I feel they could do fine without the black line on them, the cracks.
Well... I haven't really been making anything new for this, but I do agree with the thwomps looking a bit off with the cracks.
I think it's because of a lack of detail with them, or maybe they are too dark.
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