This forum is for projects that are a work in progress.
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mochila
- Dolphin
- Posts: 87
- Joined: Sat Feb 08, 2014 1:52 am
Postby mochila » Sun Mar 30, 2014 5:36 am
can you send me the Download link of your graphics pack?
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SuperMario7
- Flurry
- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Sun Mar 30, 2014 7:42 am
Thanks everyone for your suggestions! I've decided that I will shorten this project to 8 worlds, and if I want at the end I'll add a bonus world as world 9.
mochila: I'm probably going to release my graphics so far in a pack to the community pretty soon, so you can get the graphics then.
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mochila
- Dolphin
- Posts: 87
- Joined: Sat Feb 08, 2014 1:52 am
Postby mochila » Sun Mar 30, 2014 8:52 am
Thank You I'll appreciate all of your hard works doing all of these...
I'll be expecting this GFX Pack and this Ultimate Episode.....
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TheRickster
- Guest
Postby TheRickster » Mon Apr 07, 2014 10:51 am
Mind if i be a level designer?
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SuperMario7
- Flurry
- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Mon May 12, 2014 1:00 pm
mochila: Sorry it's taking me a while to release the pack, it will hopefully happen soon.
TheRickster: I'll need you to submit a level to me first. It doesn't have to be intended for the project or anything, just something that shows me weather or not your levels will fit in with mine. Good luck!
UPDATE: I've finally made the plans for the new world order! Here is the New World List:
1: Grassland
2: Forest
3: Water
4: Mountain
5: Desert
6: Ice
7: Jungle
8: Darklands
Also, I have a new screenshot for you guys finally:
It is for a level I just started. Hope you guys enjoy, and please comment if you have anything to say. Now that I actually have recording software, I'll try to start a trailer for this project so far.
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FanofSMBX
- Mouser
- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Mon May 12, 2014 1:04 pm
I suggest to make the cave wall fish blue, because they are alarming if they look like they are alive.
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SuperMario7
- Flurry
- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Mon May 12, 2014 1:11 pm
Thanks for your suggestion! I will consider it, but while I don't want them to stand out too much, I want them to be a little alarming because this level is supposed to be kinda creepy.
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FanofSMBX
- Mouser
- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Mon May 12, 2014 1:12 pm
What I mean is, it sort of looks like they are enemies, but they aren't. This is confusing.
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RudeGuy
- Fry Guy
- Posts: 4993
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Mon May 12, 2014 2:03 pm
FanofSMBX wrote:What I mean is, it sort of looks like they are enemies, but they aren't. This is confusing.
While playing, you'll watch they moving.
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sezixor
- Blooper
- Posts: 187
- Joined: Fri Dec 20, 2013 2:14 pm
Postby sezixor » Mon May 12, 2014 6:55 pm
I also agree about making the fish fit in with the tileset more. Regarding you response to FanOfSMBX's comment, I think you are right that it would not be as creepy of they blended in with it too much, which is why I would suggest slightly darkening the fish so they fit in with the cool-colored tiles a bit more.
Regarding the world list, I think it looks great. Assuming that you don't want to have a world nine (such as a space or bonus world) than that list looks pretty solid to me.
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MrPunchia
- Eerie
- Posts: 788
- Joined: Fri Dec 20, 2013 9:51 pm
- Flair: muncher moment
- Pronouns: any
Postby MrPunchia » Mon May 12, 2014 9:31 pm
Who are the playable characters? In 3-2, Cheep-Bloop Intermittent, I'm making a section that requires Peach.
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SmbxORG
- Guest
Postby SmbxORG » Tue May 13, 2014 4:14 am
Do this project have world map??I don't seen the world map.Or hub?
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MrPunchia
- Eerie
- Posts: 788
- Joined: Fri Dec 20, 2013 9:51 pm
- Flair: muncher moment
- Pronouns: any
Postby MrPunchia » Tue May 13, 2014 10:31 am
Yeah, it does have a world map
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SmbxORG
- Guest
Postby SmbxORG » Wed May 14, 2014 4:45 am
Did this project have demo??or no demo??
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SuperMario7
- Flurry
- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Wed May 14, 2014 8:19 am
sezixor: Thanks for the comment! Considering more than one person suggested it, I'll change the fish a little. I'm glad you like the world list, and yeah, there might be a bonus world but idk.
Aeon Wisp: Luigi is a playable character only in certain levels, such as 3-2.
SMBXORG: No, it doesn't have a demo. I'm considering releasing one, but I'm not sure yet.
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ssumday
- Bit
- Posts: 78
- Joined: Wed May 14, 2014 1:18 pm
- Flair: Nope
Postby ssumday » Thu May 15, 2014 8:26 am
Very good project. The screens are amazing. Its will have a demo?
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SuperMario7
- Flurry
- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Thu May 15, 2014 3:02 pm
Thanks FireLink! It might have a demo, but I haven't decided yet.
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Lx Xzit
- Lakitu
- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Thu May 15, 2014 6:58 pm
I would advise you release a trial version, I'm sure they will love it!.
Last edited by Lx Xzit on Thu May 29, 2014 2:52 pm, edited 1 time in total.
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Fuyu
- Boom Boom
- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
- Pronouns: He/Him
Postby Fuyu » Thu May 15, 2014 9:55 pm
I'd suggest making the In-tileset-fighbone of the same pattern/color as the tileset, to remark a difference, unless you have a gimmick in plan related to them.
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SmbxORG
- Guest
Postby SmbxORG » Sat May 17, 2014 5:02 am
SuperMario7:
My opinion:You can release a demo,and this demo will include 3 worlds(World 1,World 2,World 3)。This is my opinion,if you don't agree,That's okay!
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