Share and discuss custom SMBX graphics.
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ElTipsta
- Lakitu
- Posts: 481
- Joined: Fri Dec 20, 2013 3:16 pm
- Pronouns: she/her
Postby ElTipsta » Sun May 04, 2014 11:58 am
yay an update
Graphics look really well done; methinks I'll be using something from this pack!
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Mudkip
- Lakitu
- Posts: 458
- Joined: Mon Jan 06, 2014 11:35 pm
Postby Mudkip » Sun May 04, 2014 6:34 pm
Great job on those. Especially the Aztec tileset, the new castle (?) and the new cave tileset look very beautiful. Respect. Man.
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Fuyu
- Boom Boom
- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
- Pronouns: He/Him
Postby Fuyu » Sat Sep 06, 2014 4:01 pm
Well what do you know? It's been a long time since I've last updated this pack, and I think I could have done a lot more for it, but what's done is done, I have no regrets. I can definitely say though, that there's a lot more stuff than in the previous update. So without further do, enjoy!
Screens
Content (Update Exclusive)
LoZ - Extended Tileset
SMB3 - Bowser's Ruined Temple
SMB3 - Custom Airship
SMB3 - Custom Boo Goo (Credits to Emral as it's derived from a never posted graphic of his, the Heartbeat(?) lava tileset).
SMB3 - Custom Mushroom Platform
SMB3 - Custom Snowland
SMB3 - Custom Woods
SMB3 - Extended Castle Tilesets
SMB3 - Grass Canyon
SMB3 - High Grass Caves
SMB3 - Moonbase
SMB3 - Spiny Spikes
SMB3 Styled - CoISMM Enchanted Forest
SMB3 Styled - CoISMM Library
SMB3 - Water Tileset
SMB3 - Waterfall Background's BGO
SMW - Custom Pipes
SMW - Expanded Bridge
SMW - Expanded Wood
SMW - Water Tileset
Spiny Family
Downloads in the main post!
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Squishy Rex
- Posts: 1938
- Joined: Sat Dec 21, 2013 4:30 am
- Pronouns: he/him
Postby Squishy Rex » Sun Sep 07, 2014 7:06 am
Well, it sure is great to see another update to this great pack Natsu. I remember when you first started making graphics and I can say that you've definitely come such a long way since then. All of these graphics are spectacular, as are the ones included in the new update. All of the tilesets are unique in their own way and are valuable for any project. Also, I assume, you would like this update included in the NEW SMBX CGFX Pack just like the previous version?
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Fuyu
- Boom Boom
- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
- Pronouns: He/Him
Postby Fuyu » Sun Sep 07, 2014 7:55 am
Thanks, if you put it that way yeah, it's been a long time since I started making graphics. Glad to know you believe my stuff would be used for any kind of project, it means a lot to me, although I would certainly like some more commentary on my pack. =P
Sure, all updates are welcome in the CGFX Pack.
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SuperMario7
- Flurry
- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Sun Sep 07, 2014 7:58 am
This pack looks amazing! The graphics here are really original and well made. I think I'll use some of these for my project!
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Fuyu
- Boom Boom
- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
- Pronouns: He/Him
Postby Fuyu » Sun Sep 07, 2014 8:03 am
Thanks, glad you like it. You really will use some of these in your project? Awesome! By the way, looking forward for it, I love the progress of your project so far.
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Mudkip
- Lakitu
- Posts: 458
- Joined: Mon Jan 06, 2014 11:35 pm
Postby Mudkip » Sun Sep 07, 2014 8:12 am
Holy crap, this came in time.
Exactly what I needed. No work for me, yay ^-^
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Fuyu
- Boom Boom
- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
- Pronouns: He/Him
Postby Fuyu » Sun Sep 07, 2014 8:15 am
I wish I could have done more, but I got tired of porting stuff from CoISMM, you might be able to finish that instead. Glad it'll be helpful to you.
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HeroLinik
- Boom Boom
- Posts: 3459
- Joined: Fri Dec 20, 2013 1:28 pm
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Contact:
Postby HeroLinik » Sun Sep 07, 2014 8:58 am
Why does that fourth screenshot always remind me of that flash game Guardian Rock?
Anyways those are really cool graphics you've got there. I'm definitely downloading this as I can see a good level being made out of those graphics alone.
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Fuyu
- Boom Boom
- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
- Pronouns: He/Him
Postby Fuyu » Sun Sep 07, 2014 9:04 am
castlewars wrote:Why does that fourth screenshot always remind me of that flash game Guardian Rock?
I dunno, I don't even know that game. =P
castlewars wrote:Anyways those are really cool graphics you've got there. I'm definitely downloading this as I can see a good level being made out of those graphics alone.
Thanks. Hope my graphics are of any use to you.
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Darkonius Mavakar
- Torpedo Ted
- Posts: 1772
- Joined: Fri Dec 27, 2013 2:45 pm
- Flair: Dreams of a forgotten reality
- Pronouns: He/Him
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Contact:
Postby Darkonius Mavakar » Sun Sep 07, 2014 5:01 pm
Natsu these are fucking gorgeous, i'll use them for my project, of course, giving credit.
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Blake Izayoi
- Posts: 584
- Joined: Sun Feb 23, 2014 1:55 pm
- Flair: Sakuya's Husband
- Pronouns: He / Him
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Contact:
Postby Blake Izayoi » Sun Sep 14, 2014 1:48 pm
^
| I agree man.This will be very useful for Golden Stars.
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Squishy Rex
- Posts: 1938
- Joined: Sat Dec 21, 2013 4:30 am
- Pronouns: he/him
Postby Squishy Rex » Tue Sep 16, 2014 4:26 am
Just saying, but that update is sexy in its true form right there. I'm going to be using a lot of these tilesets and NPCs for Utopia. This is definitely worth the download.
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Fuyu
- Boom Boom
- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
- Pronouns: He/Him
Postby Fuyu » Tue Sep 16, 2014 10:14 am
Thanks guys for your positive feedback. I just hope to be able to make a lot of stuff that you guys may like.
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LakituBros
- Rex
- Posts: 34
- Joined: Sat Sep 27, 2014 2:56 pm
Postby LakituBros » Sat Sep 27, 2014 3:08 pm
But how can i place it on my Game? Just put the files in graphics? Please help
#EDIT: Nope it didn't worked, help
Last edited by LakituBros on Sat Sep 27, 2014 3:15 pm, edited 1 time in total.
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Superiorstar
- Van De Graf
- Posts: 2145
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Sat Sep 27, 2014 3:15 pm
LakituBros wrote:But how can i place it on my Game? Just put the files in graphics? Please help
First off: Welcome to the forums.
second: Name a folder after your level. file. then put GFX in that folder.
Easy as pie I When you find out right?
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LakituBros
- Rex
- Posts: 34
- Joined: Sat Sep 27, 2014 2:56 pm
Postby LakituBros » Sat Sep 27, 2014 3:18 pm
Superiorstar wrote:LakituBros wrote:But how can i place it on my Game? Just put the files in graphics? Please help
First off: Welcome to the forums.
second: Name a folder after your level. file. then put GFX in that folder.
Easy as pie I When you find out right?
Huh?
I didn't got it.
Let's see: Create a GFX Pack folder, then extract the graphics folder from the real GFX Pack. That's it?
Oh ok, the part of the GFX pack i got, but the .lvl part i got "WHAT?".
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FanofSMBX
- Mouser
- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Sat Sep 27, 2014 3:29 pm
Step 1 make a folder for your episode in "worlds"
Step 2 go into that folder and make a folder named anything you like for your level like "Bowser Castle" or "Ice Igloo"
Step 3 copy paste any graphic from the pack into the folder
Step 4 go into SMBX, go into the folder in worlds of your episode and save the level just like the folder (for example if your folder named Tanks you'd save it as "Tanks.lvl"
Tada! You'll see the custom graphics over the default graphics - for example the Boo Lava replaces the SMW Lava, or the Green Thwomp replaces the SMW Thwomp.
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