Meh

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TDK
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Meh

Postby TDK » Tue Aug 16, 2016 3:57 pm

...
Last edited by TDK on Sat Apr 08, 2017 4:49 pm, edited 3 times in total.

Matt_The_Slime
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Re: TheDinoKing's Level

Postby Matt_The_Slime » Wed Aug 17, 2016 4:28 pm

Well, I only played the first level "grassy level" and it really wasn't that good. There are some pipes that you can get stuck in, like the 2 orange ones with the fire piranhas in them. There are also just a ton of concepts in the same level, which don't work. Like, why is there a lakitu at the end? It has absolutely no purpose.
Video:
Spoiler: show

aero
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Re: TheDinoKing's Level

Postby aero » Sat Aug 20, 2016 2:50 am

Grassy Level LIVE Review:


aero
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Re: TheDinoKing's Level

Postby aero » Thu Sep 08, 2016 12:56 am

Lemmy's Tower was a bit odd. Blocks were all over the place and everything just seemed scattered and disorganized. Also the Magikoopa spawns in odd places so it makes the level feel a bit messy when the Magikoopa spawns in mid air, and you're trying to progress. This part in particular stuck out because it was a random water section in a castle with a lot of lava:
Spoiler: show
Image
The next section seemed okay, but more could have been done than just adding podoboos for added difficulty. Also, it would have been cool if you just put the Magikoopa alone in the bonus room instead of the common enemies, and made the section wrap. I guess the over-arching flaw with this level is that your ideas aren't fully realized, maybe biting more than you can chew. There's plenty of potential here, where if you just went back in and moved things around and worked within your ability this could be a better level. The last thing to mention is that the boss fight is pretty boring, and seemed rushed. It's up to you but anything from changing the level geometry, to adding events/enemies could improve it instead of a Ludwig fight on a flat surface.

EDIT: As a note, your lua code is hard to understand. Please use double dashes (--) before a block of code to comment what it does.

TDK
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Re: TheDinoKing's Level

Postby TDK » Sat Apr 01, 2017 10:52 am

Edited some of the levels.

Yung Gotenks
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Re: TheDinoKing's Level

Postby Yung Gotenks » Sat Apr 01, 2017 11:45 am

O_O 666 Views
Lemme just fix that..

TDK
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Re: TheDinoKing's Level

Postby TDK » Sat Apr 01, 2017 12:58 pm

Yung Gotenks wrote:O_O 666 Views
Lemme just fix that..
I'm tellin' ya, it's a curse.


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