M9: Shadowrun - NIGHT 6

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MistakesWereMade
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M9: Shadowrun - NIGHT 6

Postby MistakesWereMade » Sun Oct 19, 2014 7:04 pm

Image
20 players
cardflip
role usage is optional
mafia killing is optional
if there's the same ammount of mafia members and townies, mafia wins.

Mafiososos
Grammar Nazi - Chooses a player each night, if that player makes a spelling mistake on any word, they die.
Earth Spirit - Can turn a player into stone each night, the next day, that person can't say anything, and won't be able to die.
Wraith - If the wraith gets killed, his "death" will be announced to the public, but he will stay alive. This only works once.
Morpher - Can change his own color once throughout the game each night.

TOWnies
Dancer - Chooses a player each night, that player will be able to use their ability twice that night.
Sheriff - Inspects a player each night
Fyrus - Eats a player and guards it in his stomach, if that player is to be killed, the fyrus will die instead of the player, The eaten player will be too disgusted to talk at day.
Penguin (x2) - At night, the penguin is able to "waddle" over to someone and tell them a secret about another random player. (For example, "A fluffy penguin visits you and tells you Player 1 tried to do something funny with Player 2. Or "A fluffy penguin visits you and tells you Player has taken no action during the course of the night). If a penguin visits another penguin, they will mate all night and none of the other players will be able to use an ability. This can only happen once throughout the game.
Townie(X8)

THIrd party
Voodoo Lady - Selects a player and a word of their choice each night. Next day, if the player says the selected word, they will die. Can only choose words that have 5 or more letters. ya this bitch was nerfed

PALYRS
1-blue bomber
2-fallingsnow
3-thelordkhon
4-ignoritus
5-scizor300
6-tnttimelord
7-pseudo dino
8-zeldamaster
9-ragotn
10-gld4
11-nicnkame
12-christian07
13-krazykat
14-gmarinax
15-zlakerboy
16-paperplayer anphiba
17-8bitmushroom
18-jacob9300shadow
19-little boo
20-the wizard of off

subways
anpihba
bobmer57
Last edited by MistakesWereMade on Thu Oct 30, 2014 9:46 pm, edited 14 times in total.

MistakesWereMade
Torpedo Ted
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Re: M9: Shadowrun - NGITH 1

Postby MistakesWereMade » Sun Oct 19, 2014 7:05 pm

I'm gonna post a song each phase according to the ambience of the phase ok ok

zioy
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Re: M9: Shadowrun - NGITH 1

Postby zioy » Sun Oct 19, 2014 7:06 pm

Hello world

Sevennights
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Re: M9: Shadowrun - NGITH 1

Postby Sevennights » Sun Oct 19, 2014 7:12 pm

Well well well, look what the... Shadowrun brought in? Well it is time for some mafia, it has been so long.

MacheTheFerret
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Re: M9: Shadowrun - NGITH 1

Postby MacheTheFerret » Sun Oct 19, 2014 7:26 pm

I'm here to play some Mafia.

zioy
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Re: M9: Shadowrun - NGITH 1

Postby zioy » Sun Oct 19, 2014 7:27 pm

This is literally the first Mafia game on this forum that I've been a normal townie on.
Lol

MacheTheFerret
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Re: M9: Shadowrun - NGITH 1

Postby MacheTheFerret » Sun Oct 19, 2014 7:32 pm

krazykat wrote:This is literally the first Mafia game on this forum that I've been a normal townie on.
Lol
Haha nice try. ;)

zioy
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Re: M9: Shadowrun - NGITH 1

Postby zioy » Sun Oct 19, 2014 7:34 pm

PaperPlayerX wrote:
krazykat wrote:This is literally the first Mafia game on this forum that I've been a normal townie on.
Lol
Haha nice try. ;)
I'm actually telling the truth, for what its worth.

Ignoritus
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Re: M9: Shadowrun - NGITH 1

Postby Ignoritus » Sun Oct 19, 2014 7:34 pm

Hello good sirs! I simply cannot contain my excitement in uttering nothing but long, unusual words with exquisite grammar for this entire past-time!

Julia Pseudo
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Re: M9: Shadowrun - NGITH 1

Postby Julia Pseudo » Sun Oct 19, 2014 7:36 pm

Hey there everyone! Ready for some more MAFIA?

zioy
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Re: M9: Shadowrun - NGITH 1

Postby zioy » Sun Oct 19, 2014 7:49 pm

Ignoritus wrote:Hello good sirs! I simply cannot contain my excitement in uttering nothing but long, unusual words with exquisite grammar for this entire past-time!
You and Fallingsnow have something in common

FallingSnow
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Re: M9: Shadowrun - NGITH 1

Postby FallingSnow » Sun Oct 19, 2014 8:02 pm

No. You must use tiny ones to live in this game, mate.

zioy
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Re: M9: Shadowrun - NGITH 1

Postby zioy » Sun Oct 19, 2014 8:05 pm

FallingSnow wrote:No. You must use tiny ones to live in this game, mate.
This is true in this case, as the op VDL can only use her pow'r on words less than five.

MacheTheFerret
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Re: M9: Shadowrun - NGITH 1

Postby MacheTheFerret » Sun Oct 19, 2014 8:07 pm

krazykat wrote:
FallingSnow wrote:No. You must use tiny ones to live in this game, mate.
This is true in this case, as the op VDL can only use her pow'r on words less than five.
You're safe during the night, remember?

zioy
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Re: M9: Shadowrun - NGITH 1

Postby zioy » Sun Oct 19, 2014 8:08 pm

PaperPlayerX wrote:
krazykat wrote:
FallingSnow wrote:No. You must use tiny ones to live in this game, mate.
This is true in this case, as the op VDL can only use her pow'r on words less than five.
You're safe during the night, remember?
Let us get in the hab't of bein' safe.

Julia Pseudo
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Re: M9: Shadowrun - NGITH 1

Postby Julia Pseudo » Sun Oct 19, 2014 8:09 pm

KK is prob rite tho, it's good to get used to this as soon as we can.

FallingSnow
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Re: M9: Shadowrun - NGITH 1

Postby FallingSnow » Sun Oct 19, 2014 8:11 pm

krazykat wrote:
PaperPlayerX wrote: You're safe during the night, remember?
Let us get in the hab't of bein' safe.
Except that breaks the spelling rule of the Grammar Nazi.
Pseudo-dino wrote:KK is prob rite tho, it's good to get used to this as soon as we can.
That too.

Julia Pseudo
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Re: M9: Shadowrun - NGITH 1

Postby Julia Pseudo » Sun Oct 19, 2014 8:14 pm

Does seem that way. We need to be full of care, and talk in ways that are not the norm.

zioy
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Re: M9: Shadowrun - NGITH 1

Postby zioy » Sun Oct 19, 2014 8:19 pm

We need a code word if we need to stay safe from the evil guys.

Magna
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Re: M9: Shadowrun - NGITH 1

Postby Magna » Sun Oct 19, 2014 8:29 pm

Hi everyone.


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