This will be a unique game that brings in the "visiting" mechanic and applies it to everyone. Townspeople and mafia will choose who's "house" they want to visit that night.
Mafia:
-Mafioso
-Mafioso
-Bartender - A mafia member that would cardflip blue via inspection or death.
-Arsonist - Chooses a person's "house" to burn down. Anybody who is visiting that person or anybody that person is visiting will die, UNLESS it is a Firefighter or Volunteer Firefighter, then the arsonist's role will be nullified
Townspeople:
-Sheriff - Inspects one player every night phase. If they visit the player and the player is visited by another user, the Sheriff will also find out that user's role.
-Deputy - Takes on the role of the Sheriff if the Sheriff dies. When he takes on the role of the Sheriff, he would cardflip blue when he dies, but if the sheriff is alive, the Deputy will cardflip green.
-Lookout - Picks a player to track. They will know who visited that person or who they visited, including the other people who visited that person, at the end of the night phase.
-Firefighter - This player can nerf the arsonist's attack if they are visiting or are being visited by the person the arsonist chose to "burn." They also take on the role of the Doctor and choose two "volunteer firefighters" to take on close to the same power
-Volunteer Firefighter - Have close to the same power as the Firefigher. They protect a house from the arsonist, but do not have doctor powers.
-Volunteer Firefighter
-Townsperson
-Townsperson
-Townsperson
-Townsperson
-Townsperson
-Townsperson
-Townsperson
-Townsperson
-Miller - Thinks they are a normal townsperson
-Millwright - Thinks they are a normal townsperson
A few things
-The Arsonist is on the Mafia team, but they have different targets than their two different Mafia counterparts
-The Arsonist has night immunity (if there is a vigilante included in a game including the arsonist) but will not kill the vigilante, only if they are burning the house the vigilante visits.
-Both kinds of Firefighters has night immunity only to the arsonist. If they are killed by a mafioso, the user they visited is fair game to the arsonist
-If the Firefighter dies to the mafia, the game master will choose if they will replace one of the volunteer firefighter roles with the firefighter. If this happens, there will only be one other volunteer firefighter spot left. (and none if the second firefighter dies, etc)
-If a mafioso becomes volunteer firefighter, they will only attain night immunity and will cardflip green and even blue if a volunteer becomes the firefighter. Anybody can become a volunteer by being chosen by the Firefighter
-Mafioso, bartender, lookout, firefighter, and volunteer firefighter roles all have night immunity exclusive to the arsonist.
-All players, except the Lookout, will choose a player to "visit." Any special users choose someone to use their role on and that will count as their visit.
-Maximum of 4 players per house just so the arsonist doesn't devastate the townies too easily. If a special chooses someone from a full house and is a killing role, they will kill that user but the killer will "visit" a different place. Same applies to the Sheriff's inspections.
Player List
1.Koolkat
2.Pseudo-Dino
3.Blue Dread
4.Little Boo
5.Murphmario
6.PaperPlayerX
7.SonGohanssj2
8.Nexia GLuigiX
9.SnifitGuy
10.Eevee GLDude
11.Karl Marx
12.Nien
13.Ignoritus
14.HenryRichard
15.Bomber57
16.FallingSnow
17.qig
18.The Wizard of Off
19.Jacob9300Shadow
20.Ragont
Backups
1. zlakerboy357
2. GLDude
3. Christian07
4. Anphibia
5. TheLordKhon
Example Role Pms:
Townsperson (Miller, Millwright as well) role PM:
Mafioso role PM:You are a Townsperson. You may be a Miller or Millwright but you don't know.
Sheriff role PM:You are a Mafioso. You and your fellow mafiosi, <insert players here> will work together to kill and/or burn townspeople.
Deputy role PM:You are the Sheriff. You can PM me who/if you're going to inspect each night phase.
Lookout role PM:You are the Deputy. If the Sheriff dies, you will take on his role. For now, you will cardflip green.
Firefighter role PM:You are the Lookout. Every night you can PM me a user you will spy on. If you don't, I will choose someone you'll spy on.
You are the Firefighter. Every night you will PM me who's house you're going to protect. Every night you can choose two new Volunteer Firefighters, but you MUST choose two the first night.
You are now a Volunteer Firefighter and now have roughly the same powers as the Firefighter but will cardflip green if you die.
You are no longer a Volunteer Firefighter. Your powers have been taken away, unless the Firefighter chooses you again next night.
You are the Bartender. You and your fellow mafiosi, <insert players here> will work together to kill and/or burn townspeople.
It is now Night 1. Night 1 ends at 6:30 PM ESTYou are the Arsonist. You and your fellow mafiosi, <insert players here> will work together to kill townspeople. You can send me a seperate PM to me each night who's house you are going to burn down.