[SMBX Tool] UnMasker

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aero
Palom
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Joined: Fri Mar 28, 2014 2:51 pm

[SMBX Tool] UnMasker

Postby aero » Mon Oct 13, 2014 9:14 pm

This tool allows you to convert SMBX graphics from its masked form to new PNG images with transparency. This can make sprite creation simpler, SMBX graphics compatible with Wohlstand's editor/The VSMBX editor, and whatever else you can come up with a use for. Just enter the directory your SMBX graphics are stored in with the "Graphics Settings" box, make sure your settings are correct, and hit start to convert!

Screenshot:
Spoiler: show
Image
System Requirements:
* Windows XP or higher
* .NET Framework 4.0 or 4.5
* Administrator privileges for output locations that require them.

EXE Downloads:
Download 1: https://www.sendspace.com/file/w5v543
Download 2: https://mega.co.nz/#!tcUimbLB!UoJ0fslvV ... xrGNNQXo7k

Source "Spaghetti" Code Downloads:
Download 1: https://www.sendspace.com/file/o1elqc
Download 2: https://mega.co.nz/#!1BdA1QbL!W2kz4Pmp- ... r8lJESSsvQ

Lnik3500
Guest

Re: [SMBX Tool] UnMasker

Postby Lnik3500 » Mon Oct 13, 2014 9:31 pm

looks useful alright but I can't really test it because I don't need to use it... but don't worry it will be the converter I will use if I ever need it!

y479021776
Buster Beetle
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Posts: 83
Joined: Sat Oct 11, 2014 10:07 pm

Re: [SMBX Tool] UnMasker

Postby y479021776 » Mon Oct 13, 2014 9:54 pm

Yeah,it's good.

XerX
Phanto
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Re: [SMBX Tool] UnMasker

Postby XerX » Mon Oct 13, 2014 10:02 pm

omg I get why you used Fred as the icon AHAHAHA.
I just read the comment under the image. you should have kept it secret

Great tool though.

glitch4
Banned
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Re: [SMBX Tool] UnMasker

Postby glitch4 » Tue Oct 14, 2014 9:28 am

Holy jesus. Probably another one of the best tools ever made. How long do you made this tool?

Wohlstand
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Re: [SMBX Tool] UnMasker

Postby Wohlstand » Tue Oct 14, 2014 9:30 am

He-he, you was made GIFs2PNG.NET :D
http://engine.wohlnet.ru/wiki/index.php ... _Converter

But here I write my comparison:
GIFs2PNG
  • Console tool (There is able to use the special GUI shell which in the PGE Editor [Menu Tools -> External tools -> Convert masked GIFs into PNG])
    +Able to drag&drop source picture(s) into application (drag&drop "open by" model) to convert them into unmasked PNG
    +Able to drag&drop source directory to convert any contained GIFs in them (without looking of subdirectories)
    +Possible convert all images of whole episode (tool can walk in subdirectories)
    +Don't need for any frameworks like .NET and can be runned on almost any PC's
    +Don't need for administrator rights
    +Included with PGE Editor installation
    -To enable subdirectory looking you need execute tool by command line with special parameter, it is not user-friendly for someone
    (GIFs2PNG -W C:\SMBX\worlds\EpisodePath)
    -Size of static build of executable file is 10 MB (dynamic build will have size ~300 Kb, but you should have Qt5 runtime libraries (~40 MB of DLL's) )
    -Lazily made graphics should be fixed before starts of conversion
UnMasker
  • GUI based tool
    +User friendly
    +Tiny size of application file (30 KB)
    +Lazily made graphics converting correctly with low risk of buggy result
    -Need for .NET framework (~40-120 MB size)
    -You can't drag&drop images into application file to convert them. You should to define a path to the folder
    -Strict naming of source images (you can't convert any images like "piano.gif"+"pianom.gif" without renaming, for example, into "block-x.gif"+"block-xm.gif")
    -Can't look in subdirectories.


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