Welp, time to review this.
I am sorry but this level is random,annoying and repetitive, i will explain them below.
RANDOM
Stick to a theme, and use it for the rest of the level.. or so i thought. This level uses FOUR themes that don't mix at all, sometimes it is SMW, sometimes it is SMB3 , sometimes it is SMB 1 and SMB2 , i wouldn't complain if the level wasn't looking so ugly and unnatural but it is.
By the way, what's with the coin placement? They are not just entirely random, but they are also extremely spammy. Coins should distract you a bit so you can get some lives, not placed EVERYWHERE, on the path you are supposed to follow.
Not only the coins are spammy, the coin blocks are spammy too. The player finishes a part, gets rewarded with 30 coin blocks , goes on another spammy and annoying part and gets rewarded with another coin block spam, i advise you to make coin blocks not spammy and use them to add some sidepaths or just don't make them appear everywhere.
The enemy placement will be mentioned in all three sections of this review, but i will only mention the randomness of them here. Let's take a look at some examples:
What is the purpose of the koopa?
What is the purpose of the koopa again?
We see a mix of a SMW,SMB3 and SMB2 enemies, they just don't mix.
ANNOYING
Oh, the enemy placement is just soo ANNOYING. Sometimes you are stuck waiting for a piranha while three lotuses are above you, sometimes there are lotuses at the top area where their projectiles go offscreen so it is impossible to pass that part without getting hit , or a mix of lotus and hammer bros. Trust me, there are a lot of these.
Now these are not only cheap, they aren't funny either. You can't pass some parts if you aren't big because it is impossible to dodge.
I don't want to talk about these much because i believe pictures are enough to show you haven't tested this level. Let's look at these pictures for example:
We see a lotus spam with a plant to support it.
Lotus projectiles that go off screen and two snifits that make this even more unfun ( if that is possible).
... no.
REPETITIVE
Oh yes, the level is extremely repetitive, especially with it's extremely annoying enemy placement of Lotuses, Hammer Bros, Piranhas, you name them.
The 'finish a section and get rewarded with a coin block spam island' is the same, the platforming is the same, the emptiness is the same.
Oh yes, the level is also extremely empty outside the spam parts excluding the coin spam.
SIDENOTES
- Why isn't the snowy lands slippery?
-Section 4.
I am sorry buddy, but this level needs to be remade, it is boring, spammy,empty ( yes, those co-existed somehow) and boring.
However i will give you some points as the level has potential if improved.
2/10