The custom GFX i had at my disposal for this level were made by: Valtteri, Darkonius Mavatar, Airship, TryLouBliss and Natsu. So thanks to these guys!
Ending music is Super Mario Sleigh Ride (OC ReMix) by The OneUps
!! Updates: !!
-scrapped some enemies
-removed piranha plant from the warp pipe that leads to the cave
Big thanks to Epoch and Turtwig for the reviews, more is always appreciated.
Merry Christmas!
Last edited by Man1234FK on Thu Dec 25, 2014 10:42 pm, edited 4 times in total.
Looks really neat, but sadly Christmas (and ORAS) will occupy my time for the next few days I might review it on Dec 27 if no one else reviewed it by then.
Nickname wrote:Looks really neat, but sadly Christmas (and ORAS) will occupy my time for the next few days I might review it on Dec 27 if no one else reviewed it by then.
Thank you! And yeah i understand Have a Merry Christmas!
I'm reviewing it Nickname. Sorry. I also made a video to highlight certain areas.
Level Design: 5/10
It was okay, but it relied on unnecessary switch puzzles that could be quite annoying, as some actually change the level design. There was an abundance of coins in certain areas. I got a 1up before I even got past the 1st fourth of the level. Besides that though, It was okay. Certain parts were a little piranha plant heavy, but it was enjoyable.
Aesthetics & Music: 5/10
Certain areas had pretty looking ice block areas. The music was okay. The custom music was only in the last section though. It didn't feel right. The CGFX were okay. Mediocre at best.
Enemy Placement: 3/10
The enemies were in congested areas and some were unnecessary and spammy at some points. So, Yeah...
OVERALL SCORE 13/30
RECOMMENDATION: Play some more levels. Look at levels in THE BEST subforum. Think about what made them fun to play and successful, and try to apply it to your levels.
AKA 5/10
Last edited by Black Mamba on Wed Dec 24, 2014 12:00 pm, edited 1 time in total.
Epoch wrote:I'm reviewing it Nickname. Sorry. I also p=made a video to highlight certain areas.
It's really awesome that you made a video! Thank you but too bad you didn't find the secret cave area (i should probably remove the piranha plant from the warp pipe though)
Okay, thank you for the review Epoch, i'll make sure to take note of the problems next time i make a level!
Last edited by underFlo on Wed Dec 24, 2014 2:47 pm, edited 1 time in total.
Reason:Double Post
It's really awesome that you made a video! Thank you but too bad you didn't find the secret cave area (i should probably remove the piranha plant from the warp pipe though)
Okay, thank you for the review Epoch, i'll make sure to take note of the problems next time i make a level!
Please don't double post. Please use the edit button if you want to add something to your post.
Last edited by bossedit8 on Wed Dec 24, 2014 3:18 pm, edited 1 time in total.
Reason:Spoiler inside the Quote added
This was a rather enjoyable level. I liked this one a lot.
Design (7.5/10)
This was a very fun and easy ice level! It's not easy to make an ice level enjoyable, but you pulled it off quite nicely. However, there were a few flaws; as easy as this level is, it felt a bit TOO easy, especially for an ice level (they tend to come later in Mario games.) There is a big abundance of mystery blocks and coins. I liked the switch section towards the midpoint, though! Speaking of switches, it is possible to get up to the door at the end without switches if you have a Leaf or a Tanooki Suit. Something like this can be fixed by putting the door in the ground and putting the switch blocks above it. Overall, though, this was a well designed level.
Atmosphere (8/10)
The icy atmosphere was pretty much spot on, aside from a few things. All the different kinds of SMB3 BGOs didn't really mesh well together, and they felt a bit spammed. Also, the interior ice BGO should have been used in the underground sections. Aside from these flaws, the graphics and atmosphere in the level are great! Even the midpoint looks awesome!
Other Comments: Why does everyone use the SM64 snow music :C
Overall 7.75/10 (Pretty Good)
Considering you just started designing (iirc) you really seem to know what you're doing. Keep it up and you could become a very well-known SMBX designer!
Turtwig wrote:UNOFFICIAL REVIEW OF FROSTVENTURE by MAN1234FK
This was a rather enjoyable level. I liked this one a lot.
Design (7.5/10)
This was a very fun and easy ice level! It's not easy to make an ice level enjoyable, but you pulled it off quite nicely. However, there were a few flaws; as easy as this level is, it felt a bit TOO easy, especially for an ice level (they tend to come later in Mario games.) There is a big abundance of mystery blocks and coins. I liked the switch section towards the midpoint, though! Speaking of switches, it is possible to get up to the door at the end without switches if you have a Leaf or a Tanooki Suit. Something like this can be fixed by putting the door in the ground and putting the switch blocks above it. Overall, though, this was a well designed level.
Atmosphere (8/10)
The icy atmosphere was pretty much spot on, aside from a few things. All the different kinds of SMB3 BGOs didn't really mesh well together, and they felt a bit spammed. Also, the interior ice BGO should have been used in the underground sections. Aside from these flaws, the graphics and atmosphere in the level are great! Even the midpoint looks awesome!
Other Comments: Why does everyone use the SM64 snow music :C
Overall 7.75/10 (Pretty Good)
Considering you just started designing (iirc) you really seem to know what you're doing. Keep it up and you could become a very well-known SMBX designer!
Thank you so much! Really appreciate the feedback! Also i just didn't find any other good snow music but i do understand that it is in almost every snow themed level and it gets kind of repetitive