Darkagon

Levels that have good quality and are worth playing.

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Schm2000
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Darkagon

Postby Schm2000 » Mon May 19, 2014 8:44 pm

Hello, I am Schm2000, and this is my first posted level!
The level consists of a boss battle against Darkagon, a being that has the powers of the hawk and the vampire. You must defeat both boss forms before he destroys you! With different ways of beating the boss, it can be replayed! Can you find both of the ways to finish the vampire? There is one bug I found with the bombs, but it doesn't affect the fight at all. Also, I made it have a fair difficulty for newcomers. Credits to Valterri for all the sprites except for the Dark Luigi one.
Spoiler: show
ImageImageImageImage
http://www.mediafire.com/download/dxmwb ... rkagon.zip
Last edited by Schm2000 on Tue May 20, 2014 7:19 pm, edited 1 time in total.

Danny
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Re: Darkagon

Postby Danny » Mon May 19, 2014 9:46 pm

Could you please make the images bigger? That would help a lot.

Mable
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Re: Darkagon

Postby Mable » Tue May 20, 2014 1:10 pm

Is it just me or is the 3 screen showing a Hawk from smb2 in a glass?

RudeGuy
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Re: Darkagon

Postby RudeGuy » Tue May 20, 2014 2:19 pm

GrätselBüchner wrote:Is it just me or is the 3 screen showing a Hawk from smb2 in a glass?
It really show a hawk in a glass. Yeah, is a boss.

Schm2000
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Re: Darkagon

Postby Schm2000 » Tue May 20, 2014 8:07 pm

Yeah, I can see that the glass one is a bit out of place in the fight.

Giantfirering27
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Re: Darkagon

Postby Giantfirering27 » Thu May 22, 2014 5:56 pm

Better then the levels I make, AND I HAVEN'T RELEASED THEM YET!

Axiom
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Re: Darkagon

Postby Axiom » Sun Aug 03, 2014 6:26 pm

Review - Dankagon

Well its kind of hard to use the usual criteria for just a boss so I'll keep this short and sweet.
Everything went well together until the random SMW sign. It was kinda random and didn't really fit that well, I would've gone with a different graphic for it.
But then uh...the random hawk head.
like what
i sat for a good 5 minutes loosing my shit before I finally realised I had to get away from the arrows (thank god you indicate this btw, good design choice.)
BUT FOR FUCKS SAKE A FLOATING HAWK HEAD?
Like wow, I'm not sure if its meant to be a placeholder or not.

But why rinkas. WHy why why why. And you could've swapped out the glass for something different (maybe an egg..heh hawk egg, no one? aw damn).

Defeating the hawk was easy, the boss after was unique looking that's for sure, did you make him yourself? But here you've broken what I consider unspoken rule number 1 of SMBX: SMB3 bowser battles in a cramped area are a huge no no. I didn't have much room to go and eventually wound up running into lava. Especially with bombs, second time around I hit myself a couple of times.

Here's the thing though: the battle isn't bad. You certainly put alot of effort into it and you get alot of props for it. but some things are easily broken in it.
For example, if you walk up to the hawk holding the goomba, you can just kinda sit there and repeatedly damage him. Then later, the glass still appears. I'd just get rid of the glass all together personally. especially since the boss can glitch through it and end up in the top of the level

Then, during the actual darkagon fight, there's some major cutoffage here
Image

And for gods sakes why are people only giving us mushrooms for boss fights STILL a thing?

Overall, good concept with some minor flaws. Fixing them could make it a great boss fight. 7/10


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