Postby PixelPest » Sun Dec 20, 2015 3:13 pm
Official Review of Koopa Troopa Liberation
Level Design and Gameplay (weighed 70%): 7.0/10
This level proves that linear isn't a bad thing. It perfectly captured the SMB1 feel and provided a variety of challenges for the player. Coin placement was fine and there was a fair amount of power-ups. NPC placement could have been a bit better though, as there were a few spots where enemies seemed a bit too clustered and some more behaviours would have made the level more interesting. The length to this level was perfect; it wasn't too long but wasn't too short either, and it never felt boring. The sky section was a nice break from the overworld feel and was an interesting challenge.
Graphic and Music (weighed 30%): 9.2/10
The graphics in this level were hilarious and made the level really fun. Even with the addition of non-SMB1 elements, everything seemed harmonious. The graphics really made this level, which wasn't really a made thing. There could have been a bit more variety to the graphics though, as they seemed to drone on a bit towards the end, however not to the point of absolute boredom.
The music fit perfectly fine. Not much else to say on that note.
Overall: 7.66/10 (Pretty Good)