Wooden Pathway

Levels that have good quality and are worth playing.

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glitch4
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Wooden Pathway

Postby glitch4 » Sat Nov 21, 2015 5:45 am

I decided to share another level that I showed 2 days ago, because why not. This was a scrapped level for 2015 Vinesauce level contest, since I wanted to make something better than this simple wood level. Also it will be in my project. I think this can be played without LunaLua because I've added only a time clock here. The difficulty is easy. By the way thanks bossedit8 for the level title :3

Screenshots:
Spoiler: show
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braineat
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Re: Wooden Pathway

Postby braineat » Sat Nov 21, 2015 3:40 pm

I play this level and you know, its fine, just like normal SMB3 level, level desine are not boring, but is not realy fun.
So, i think this level worthy 6.5/10
And yeah, i find bug:
Image

CopyLeft
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Re: Wooden Pathway

Postby CopyLeft » Tue Nov 24, 2015 4:05 pm

Well, this level wasn't bad, but it wasn't too good, either. It was, as you said, a simple SMB3 wood course. It wasn't bad by any means, as it had secrets, good NPC placement, and a good atmosphere. However, there wasn't anything special about this.

Rather indecisive as to whether this should go in Pretty Good or Average.

Reiuji Utsuho
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Re: Wooden Pathway

Postby Reiuji Utsuho » Sun Nov 29, 2015 3:03 pm

It is indeed a simple SMB3 wood level, but that's not bad. It's linear and enjoyable but nothing I would describe as remarkable, as nothing really stuck out specifically to me, but I didn't have any issue with it.

I'd say this level is average; not terrible but nothing too unique. Cheers. ~

PROX
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Re: Wooden Pathway

Postby PROX » Tue Dec 01, 2015 2:48 am

Neko-san wrote:It is indeed a simple SMB3 wood level, but that's not bad. It's linear and enjoyable but nothing I would describe as remarkable, as nothing really stuck out specifically to me, but I didn't have any issue with it.

I'd say this level is average; not terrible but nothing too unique. Cheers. ~
at least give a score at the end of your review and then place the level in the category it would go in lol

Emral
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Re: Wooden Pathway

Postby Emral » Tue Dec 01, 2015 3:11 am

PROX wrote:at least give a score at the end of your review and then place the level in the category it would go in lol
Neko-san became judge yesterday. This is one of their reviews from before they became judge.

Reiuji Utsuho
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Re: Wooden Pathway

Postby Reiuji Utsuho » Wed Dec 02, 2015 7:20 am

Review: Wooden Pathway by glitch4
{Gameplay: 10Pts | Scenery/Music: 10Pts}

Gameplay:
6 out of 10
I don't know if it's a surprise but I don't really have a ton to say about this level. There weren't any issues on my end and things went smoothly. Really it was okay, but this level wasn't anything very remarkable.

The design was nice and it was rather enjoyable, but really I don't have any major complaints. Enemy and power-up placement was also alright. ~


Scenery/Music:
7.5 out of 10 {4Pts Scenery | 3Pts Music}
I can say the level also looks very decent. No area looks barren and empty, you used a good amount of BGOs. Music likewise is fitting and the atmosphere you went for was captured rather well.


Conclusion:
13.5 out of 20Pts {6Pts Overall {Rounded from 6.75}}
Really I didn't have a lot to say about this level, but during play and during glance, I really noticed any issues or had a problem. This a SMB3 wood level and it feels like one. The design isn't bad, if not unremarkable, but otherwise it's a level I wouldn't mind returning to again.

*Moved to Pretty Good


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