Great Ruined Ruins (contestsauce)

Levels that have good quality and are worth playing.

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glitch4
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Great Ruined Ruins (contestsauce)

Postby glitch4 » Mon Aug 17, 2015 2:29 pm

1500th post. I think I should release this one here. This was originally made for Vinesauce contest 2015 few months ago.

Screenshots:
Spoiler: show
Image
Image
Download!
http://www.mediafire.com/download/y1e6i ... +Ruins.rar

Credits:
Enjl's gfx

done

Ethereality
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Re: Great Ruined Ruins (contestsauce)

Postby Ethereality » Mon Aug 17, 2015 2:32 pm

Wow, the level looks promising. The graphics are great! Good job, glitch4!

ShadowStarX
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Re: Great Ruined Ruins (contestsauce)

Postby ShadowStarX » Tue Aug 18, 2015 5:22 am

Great Ruined Ruins review

Design & Gameplay: 8/10 (counts 70%)
I have to say, this level is p. fun and relaxing. It also has some replay value. The general placement is good (block, npc, coin) and the npc variety is p. okay too. This level is p. easy and relaxing as I said earlier, but still not boring. The powerup vs. enemy ratio is fair, the curve is good and the length is p. reasonable too. The bonus room was also a good idea. (true it could've had a green pipe to not make it obvious)
The level wasn't that interesting at some points, but really just at some points.

Atmosphere & Visuals: 6.5/10
The atmosphere is relaxing too, especially the music. There are no cutoffs in the level either. The atmospheric feeling is overall good but still not too deep, just good.
Those sizable smb3 blocks are a bit out of place but still not clashy.

Score: 7.6/10
P. relaxing ruins level, also fun to play
Moved to 'Pretty Good'

Zant
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Re: Great Ruined Ruins (contestsauce)

Postby Zant » Thu Sep 10, 2015 8:28 am


bossedit8
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Re: Great Ruined Ruins (contestsauce)

Postby bossedit8 » Sat Dec 19, 2015 2:15 am

Playthrough:



Original link: http://www.youtube.com/watch?v=Qs1BHeI3sJ4


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