Postby RudeGuy » Tue Aug 19, 2014 1:50 pm
Someone doesn't know how to do it, but that's simple. Here's a tutorial:
1. Make 2 layers: one for the BGOs and one for the blocks.
2. Make 2 events: first must show the BGOs and hide the blocks, second the contrary. Events mustn't be attached.
3. Set when axes under the slopes dies, the first event start and, when axes over the slopes dies, the second event start.
4. Place all. Remeber to put in a generator the axes and to use an invisible GFX for them. An NPC code with nogravity=1 is required too.
5. You're done.
Last edited by
RudeGuy on Tue Aug 19, 2014 2:23 pm, edited 1 time in total.