The Extreme Islands

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RudeGuy
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The Extreme Islands

Postby RudeGuy » Mon Sep 15, 2014 10:40 am

There will be a logo...I guess.

So, I decided to start a second project, altough I still have to finish the first, but I don't care too much. Also, this is actually short (just 22 levels) and it's a kaizo project.

Plot
Bowser kidnapped Mario and put him on the extreme islands, a location where there are many traps and you can easily die. Can Mario get out from these terrible islands?

Gameplay
As I stated before, this is kaizo (=fucking hard, if you aren't a patience guy, I'd suggest you to play the episode in an isolated place), but the levels won't be just spam of enemies, unfair traps, etc. It uses some neat (but really hard) gimmicks to give the player a really hard challenge. There is only one player, Mario, because the other players would cheat a bit some parts of the game, not to mention how painful would be to design levels for them too.
The game will use LunaLua.

World Map and Levels Screenshots
Old World Map:
Spoiler: show
Image
New one:
Gonna do some recolors. It's finished.
Spoiler: show
Image
Image
Levels
Spoiler: show
Image
Image
I'm gonna change the color of the tileset in this level
Image
Image
Image
Image
Videos of some levels
Spoiler: show
By bossedit8:

Last edited by RudeGuy on Sat Jun 20, 2015 11:56 am, edited 5 times in total.

Tango
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Re: The Extreme Islands

Postby Tango » Fri Sep 19, 2014 1:24 pm

I liked the project. I never seen a SMBX Kaizo Episode. I think that this is the first. I hope that your episode be Featured when completed.

Good luck!

RudeGuy
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Re: The Extreme Islands

Postby RudeGuy » Sat Nov 08, 2014 1:59 pm

Miles Troopa wrote:I liked the project. I never seen a SMBX Kaizo Episode. I think that this is the first. I hope that your episode be Featured when completed.
Thanks! I don't think it'll be featured, though, since this is very hard.
SnifitGuy wrote:This looks very promising. The world map reminds me of "Mario Must Die", which was also a kaizo game, but for SMW.
Thanks to you too! Actually, I was inspired by the world map of that hack when making the graphics for the world map of this project.

Oh, and by the way, I didn't say that you can suggest me anything for this project (themes of levels, custom music, etc.) as long they're normal and not strange (for example, don't suggest to make a level which is a joke). Also, I'd like if you can find a SMW custom version of the music you're suggesting, since this project will use SMW custom music. Hope I was clear.

Also, update! I started Hard Grass Land, a level which will be the first. Here's a screenshot:
Image

HeroLinik
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Re: The Extreme Islands

Postby HeroLinik » Sat Nov 08, 2014 2:23 pm

SnifitGuy wrote:This looks very promising. The world map reminds me of "Mario Must Die", which was also a kaizo game, but for SMW.
Actually, quite a lot of the screenshots remind me of that SMW hack, especially that lava level screenshot, which reminds me of Coin Block Cavern. This could possibly be an SMBX version of Mario Must Die.

RudeGuy
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Re: The Extreme Islands

Postby RudeGuy » Sat Nov 08, 2014 2:58 pm

I was just inspired by that. graphics might be similar, but not the same.

Zeldamaster12
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Re: The Extreme Islands

Postby Zeldamaster12 » Sat Nov 08, 2014 6:05 pm

Wow! This looks like an SMW Kaizo hack! I'm impressed.

Tyrans
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Re: The Extreme Islands

Postby Tyrans » Thu Feb 19, 2015 11:45 pm

Wow, the world map looks amazingly awesome! (<- :) ) Can I know Which/Whose CGFX pack did you use for that world map? :o

RudeGuy
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Re: The Extreme Islands

Postby RudeGuy » Fri Feb 20, 2015 2:27 pm

I used some recolors I made myself. You can get them here.

That world map was deleted now. I thought it wasn't good enough. Here's a screenshot of the new world map:
Spoiler: show
Image
I'm gonna do some recolors when I'll finish it.

Here's a new level too:
Spoiler: show
Image
Oh, and the number of level was reduced from 22 to 14.

RudeGuy
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Re: The Extreme Islands

Postby RudeGuy » Wed Jun 17, 2015 11:42 am

Image
new thing

TLtimelord
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Re: The Extreme Islands

Postby TLtimelord » Wed Jun 17, 2015 3:18 pm

Oh gosh.

Surprisingly enough, this actually looks kind of fun. I know I'll give it a try when you finish it!

h2643
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Re: The Extreme Islands

Postby h2643 » Wed Jun 17, 2015 3:34 pm

By the way, these Blue Shells are Kamikaze Shells and they're set on nogravity=1 (RudeGuy has told me this) ;)
I can't wait to play this episode, seriously!

Erik
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Re: The Extreme Islands

Postby Erik » Wed Jun 17, 2015 3:56 pm

https://youtu.be/EaGaY2kDh3Q
If you're having a castle

RudeGuy
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Re: The Extreme Islands

Postby RudeGuy » Sat Jun 20, 2015 11:55 am

World map's finished:
Spoiler: show
Image
TNTtimelord wrote:this actually looks kind of fun.
?
Ludwig von Koopa wrote:https://youtu.be/EaGaY2kDh3Q
If you're having a castle
This music is kinda unoriginal, but I might use this if I don't find anything.
Also, it's obvious that I'll have a castle.

andregemeo23
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Re: The Extreme Islands

Postby andregemeo23 » Sat Jun 20, 2015 1:15 pm

An incredible map wasted in the Kaizo episode ... =(

Anyway , Despite not being a fan of Kaizo , I'm liking the project, mainly because of the map, that is amazing!!!

PopYoshi
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Re: The Extreme Islands

Postby PopYoshi » Fri Jul 03, 2015 12:44 pm

Looks very hard :shock: i took much time without playing Kaizo so this episode is going to cost a lot above all because it is long

Suckerman7 GM
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Re: The Extreme Islands

Postby Suckerman7 GM » Fri Jul 03, 2015 1:07 pm

Yeah, it'll remind me kind of Mario Must Die. Yeah, I never played kaizo levels, so I'm not really good at it. But this episode looks cool, I'm looking forward to see it.

PopYoshi
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Re: The Extreme Islands

Postby PopYoshi » Fri Jul 03, 2015 5:55 pm

Suckerman7 GM wrote:Yeah, it'll remind me kind of Mario Must Die. Yeah, I never played kaizo levels, so I'm not really good at it. But this episode looks cool, I'm looking forward to see it.
Me too

RudeGuy
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Re: The Extreme Islands

Postby RudeGuy » Sat Aug 08, 2015 5:27 pm

ImageImage
This level is finished!

PopYoshi
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Re: The Extreme Islands

Postby PopYoshi » Sun Aug 09, 2015 12:29 pm

A Kaizo episode? I saw another episode Kaizo style but this is better designed, I will see how long I can bear the stress :lol: the worldmap left me breathless especially these floating islands. I hope the episode is finished as soon as possible


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