Hello, I'd like to introduce my episode, Mario RPG - Lost Prophecy. This episode is made only by me, it's the first part of the trilogy.
What about the campaign? It'll be a typical RPG, at least the first part of the trilogy. There will be a lot of quest from the villagers, mostly about searching various stuff, but it won't be lacking any boss battles or fun Easter Eggs. There's a ton of dialogues and sometimes we have to talk with others to unlock other events.
Plot: A robber in the Mushroom Kingdom has stolen from the city councilor some books about prophecies and secrets about the Mushroom Kingdom. Head into a chase for the robber and end his evil plans.
There aren't any typical levels, nor any hubs. There isn't any world map. The action takes place in cities, you can travel in any direction and the order of challenge doesn't have any meaning, but after completing the main task, another location will be unlocked.
- The episode will be spin-off Super Mario and the Seal of Apocalypse.
- Jewel of Life is a piece of a pillar of the Hell.
- Blue Characters are members of a secret organization, whose mission is sow terror and imbalance.
It's made 10 places: * Toad City
* Assahlah - Land of the Eternal Winter
* Szetela's Cave
* Singing Ruins
* Temple of Life
* Sky's Islands
* Lava Chasm - Hellish Land
* Bowser's Castle Countryard
* Gadollami - Place of the Last Hope
* Ancient Cemetery
Hello, LoY14!
Your design looks great. Graphics beautifully blends in with the whole story.
However, i found a mistake in the 5th screenshot. It should be there "zwlekaj", not "zwelekaj".
Also on the last screenshot it is not nice, because these blocks look awful and not blend with the background, ugh.
The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
Camacho wrote:The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
Camacho, this project is currently being made in the Polish language.
The author probably after the completion of the episode will begin translating into English.
In the first picture, the guard (Link) says that he guards the door all day, and the owner did not return.
For this reason, he is worried.
In the next screen Toad says:
"If you have not gone to the old Joe, do not hesitate!
Only when you complete the story mode, you can teleport to further map."
Camacho wrote:The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
I know, I'll correct it I am from polish forum and the first make episode in their native language. Sorry for complications. I will translate episode.
Kingbowser112 wrote:Can I ask where have you found that background and the tileset ?
( I mean that nice level violet, where you can see a spider ). Thanks.
A really good style for an episode. I really love the atmosphere of that ice-sky level and of that dark-aracno level.
I'll download it.
This is the graphics from one user of this forum. I hope, that I can borrow his graphics I did a lot on this stage and it would be regrettable, if he disagree.
Anyway thanks, I'm glad you like it. In the margin, episode is creating slowly, because I am correcting my second campaign "Super Mario and the Seal of Apocalypse"
I think, that work on this episode will be completed to the end fourth season, maybe I will deliver him in October Over time, I will inform you pictures.
Last edited by PlayerYoshi14 on Fri Jul 01, 2016 7:43 pm, edited 3 times in total.
Oh, yeah, I know I know. In the past I used to make a Serie, his name is BIK (Bowser's Inferanl Kingdom). You know, the secret is to make a level and a campaign at a time, and to be preplanned. For example I use a paper with all my level's name and with all the respective arguments, so you can organize some gfx for each level.
kojimkj wrote:Lel, the last picture 1x1 graphics looks like guacamelee
Lel, I'm sorry, I said that fix this. Can you read?
Camacho wrote:
The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
PlayerYoshi14 wrote:I know, I'll correct it I am from polish forum and the first make episode in their native language. Sorry for complications. I will translate episode.
I hope it is better than that picture. Everyone clings about it
kojimkj wrote:Lel, the last picture 1x1 graphics looks like guacamelee
Lel, I'm sorry, I said that fix this. Can you read?
Camacho wrote:
The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
PlayerYoshi14 wrote:I know, I'll correct it I am from polish forum and the first make episode in their native language. Sorry for complications. I will translate episode.
I hope it is better than that picture. Everyone clings about it
4
Yep, I can read, but the 1x1 REALLY looks like guacamelee
kojimkj wrote:Lel, the last picture 1x1 graphics looks like guacamelee
Lel, I'm sorry, I said that fix this. Can you read?
Camacho wrote:
The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
PlayerYoshi14 wrote:I know, I'll correct it I am from polish forum and the first make episode in their native language. Sorry for complications. I will translate episode.
I hope it is better than that picture. Everyone clings about it
4
Yep, I can read, but the 1x1 REALLY looks like guacamelee