The Blue GFX Pack UDPATE! - v1.5 Released!

Share and discuss custom SMBX graphics.
Magna
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The Blue GFX Pack UDPATE! - v1.5 Released!

Postby Magna » Fri Jul 25, 2014 9:52 am

Hello everyone, I have been waiting for this moment for quite some time now, I never knew when to do it but I finally did, I am releasing my first CGFX pack!
It contains everything I have ever made, from early 2012 to mid 2014, almost everything is in here.
Here are some screens:
Note that some gfx may look transparent but that is just how PlatGEnWohl renders them. They work perfectly if tested in SMBX.
Spoiler: show
Image
Image
Image
Not everything was shown off in the images, but the good stuff was not shown so you can see for yourself when you download it!

Here is what it contains:
Changelog:
Spoiler: show
1.5
-Updated Ruined Bacon Highway Tileset
-Desert Ruins Tileset
-Frigid Forest 2.0
-Custom Koopas
-Custom Islands Background
-SMB2 Stuff including:
•SMB2 Recolored SMB3 Blocks Background
•SMB2 Recolored SMB3 Clouds Background
•Custom SMB2 Spiny
•Custom SMB2 Buzzy Beetle
•Custom SMB2 Lava Cave Tileset
1.0
-A custom tree bgo.
-A nipper lakitu that shoots fireballs at you as it flies on a lakitu cloud.
-Two different versions of a custom forest background.
-An ice forest tileset.
-A SM3DWorld tank brigade tileset.
-A garden outer-castle tileset.
-A SMW custom goomba collection.
-A SMW custom airship collection.
-A lava caverns tileset.
-A blue spiny koopa.
-An abandoned gold mine tileset.
-A ruined bacon highway tileset.
-A custom cookie land tileset.
-SMB3 custom NSMBU goombrat collection.
Download v1.5
Image

Please give credit if used to me, Blue Greed. I hope many people will use these cgfx and hope people will like them, too.
Last edited by Magna on Sat Sep 20, 2014 9:23 pm, edited 4 times in total.

Magna
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Re: The Blue GFX Pack

Postby Magna » Fri Jul 25, 2014 11:37 am

Oh, I forgot to add my custom SMB3 styled goombrats, the download is updated with everything including the goombrats.

BUT!

If you already downloaded the pack and just want the goombrats added to the pack then download the separate patch also in the topic above. ^

FanofSMBX
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Re: The Blue GFX Pack

Postby FanofSMBX » Tue Aug 05, 2014 10:27 pm

Hey could you please make a SMB3 recolor of the airship?

Magna
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Re: The Blue GFX Pack

Postby Magna » Tue Aug 05, 2014 10:33 pm

FanofSMBX wrote:Hey could you please make a SMB3 recolor of the airship?
Sure, expect it in a future update of the tileset.

CreatorForce
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Re: The Blue GFX Pack

Postby CreatorForce » Wed Aug 06, 2014 2:37 am

Wow, this is amazing i like the this graphics, very neat.

Magna
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Re: The Blue GFX Pack

Postby Magna » Wed Aug 06, 2014 10:51 am

Pivot40Channel wrote:Wow, this is amazing i like the this graphics, very neat.
Thank you, expect more to be added in the next update, too.

Anphiba
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Re: The Blue GFX Pack

Postby Anphiba » Wed Aug 06, 2014 4:49 pm

Wow, this is a creative GFX Pack.
I was expecting a Blue Mario, though. :lol:
Cool though!!

Mabel
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Re: The Blue GFX Pack

Postby Mabel » Thu Aug 07, 2014 2:43 am

>Sendspace

great work on the graphics btw

Magna
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby Magna » Sat Sep 20, 2014 9:24 pm

NEW UPDATE!
Check the change log for what is new in this pack.

Murphmario
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby Murphmario » Sat Sep 20, 2014 11:02 pm

I have to be honest: This is a nice little pack, and it will be good for any smbx user.
Image

Squishy Rex
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby Squishy Rex » Sun Sep 21, 2014 4:53 am

This is a lovely update here. A nice collection of unique tilesets and NPCs, perfect for any project. I like the Airship and Tank tileset the most and they would work extremely well in a variation of level types. It's good to see the Spiny Koopas are still here after all this time. I'm glad they were never forgotten as they are definite highlights to this pack.

Magna
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby Magna » Tue Sep 23, 2014 12:36 pm

Thank you everyone for the feedback. I will be updating the pack every few months once I make more stuff to add to it.

TangledLion
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby TangledLion » Fri Sep 26, 2014 12:32 pm

Man, your GFX are awesome!
Would you mind joining The community Project I'm running?(Link in sig)

mariosonicgamer556
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby mariosonicgamer556 » Tue Dec 19, 2017 1:54 pm

This is a pretty cool graphics pack.I can sure use that blue spiky koopa shell for my mario kart lvl.

Turret 3471
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby Turret 3471 » Tue Dec 19, 2017 4:30 pm

mariosonicgamer556 wrote:This is a pretty cool graphics pack.I can sure use that blue spiky koopa shell for my mario kart lvl.
thx for the bump

erkyp3rky
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Re: The Blue GFX Pack

Postby erkyp3rky » Tue Dec 19, 2017 11:30 pm

EDIT: Whoops I just noticed it was bumped, whoopsie.

Taycamgame
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby Taycamgame » Wed Dec 20, 2017 8:56 am

You know, this topic is more misleading than any that i have been to so far.
"The Blue GFX Pack".
So why are a lot of the stuff in those screenshots... not blue?

mariosonicgamer556
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby mariosonicgamer556 » Wed Dec 20, 2017 10:06 am

Why doesn't the shell spin? It just sits there.

Oshi
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby Oshi » Wed Dec 20, 2017 10:16 am

Taycamgame wrote:You know, this topic is more misleading than any that i have been to so far.
"The Blue GFX Pack".
So why are a lot of the stuff in those screenshots... not blue?
It's because Blue was their original username I belive

Taycamgame
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Re: The Blue GFX Pack UDPATE! - v1.5 Released!

Postby Taycamgame » Wed Dec 20, 2017 1:59 pm

Yeah, that makes more sense.
Sorry for the criticism.


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