Levels that have good quality and are worth playing.
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Darkonius Mavakar
- Torpedo Ted

- Posts: 1786
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Postby Darkonius Mavakar » Thu May 14, 2015 1:58 pm
Last edited by Darkonius Mavakar on Thu May 14, 2015 5:15 pm, edited 1 time in total.
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Erik
- Eerie

- Posts: 761
- Joined: Fri Dec 12, 2014 2:46 pm
Postby Erik » Thu May 14, 2015 2:43 pm
I love the concept, I mean, music?, really?
Aesthetically it's great and I love the gameplay too.
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AirShip
- Fuzzy

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Postby AirShip » Thu May 14, 2015 4:25 pm
You can not beat me at hide and seek!
Overall, it's a good level, with beautiful graphics, although the pipe of the last section not is working.
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Darkonius Mavakar
- Torpedo Ted

- Posts: 1786
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Postby Darkonius Mavakar » Thu May 14, 2015 4:57 pm
AirShip wrote:
You can not beat me at hide and seek!
Overall, it's a good level, with beautiful graphics, although the pipe of the last section not is working.
OH FUCK I'VE GOTTA FIX THAT
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Darkonius Mavakar
- Torpedo Ted

- Posts: 1786
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Postby Darkonius Mavakar » Thu May 14, 2015 5:16 pm
bump, i updated the level, also can i have a review? and thanks Airship for your comment!
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Squishy Rex
- Tellah

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Postby Squishy Rex » Thu May 14, 2015 8:22 pm
It's a cool concept for sure and I'm not sure if that Darkonius NPC was an Easter Egg or not, but those are always a nice touch to levels. It's certainly good to see Bumpty's graphics being used once more, they were pretty popular back in the day. I'll definitely try this level out. Nice work and good luck in the vinesauce contest.
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Darkonius Mavakar
- Torpedo Ted

- Posts: 1786
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Postby Darkonius Mavakar » Fri May 15, 2015 8:31 am
Yeah but i've seen better levels sent in the contest *cough* emral's awesome contest level *cough* joined the contest just for fun!
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MECHDRAGON777
- Pink Yoshi Egg

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Postby MECHDRAGON777 » Sun May 17, 2015 6:04 am
This level used Rayman graphic which was a very fun game from my you ger child hood. I found cut off at one of the slopes that goes 64 pixles right and 32 down. Also, there was a few jokes you did for the contest which was a nice touch. The note block spikes was also well done. Why did the Muisc rail not cause Mario to slide like it did to Rayman's first game? It was a good level with quite a few gimmicks such as Drums, flutes and other musical instruments!
6/10
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Darkonius Mavakar
- Torpedo Ted

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Postby Darkonius Mavakar » Sun May 17, 2015 1:43 pm
MECHDRAGON777 wrote:
6/10
Your review doesn't match this score.
At all.
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Emral
- Cute Yoshi Egg

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Postby Emral » Sun May 17, 2015 2:00 pm
Darkonius Mavakar wrote:MECHDRAGON777 wrote:
6/10
Your review doesn't match this score.
At all.
Mechdragon just proved that pointing out positive stuff is obsolete.
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MECHDRAGON777
- Pink Yoshi Egg

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Postby MECHDRAGON777 » Mon May 18, 2015 12:02 pm
Emral wrote:Darkonius Mavakar wrote:MECHDRAGON777 wrote:
6/10
Your review doesn't match this score.
At all.
Mechdragon just proved that pointing out positive stuff is obsolete.
I saw only one bug though? and one thing I did not like. It is a perfect level for me other wise? Are you saying I gave it a too low of a score based off of the review?
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Emral
- Cute Yoshi Egg

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Postby Emral » Mon May 18, 2015 12:04 pm
MECHDRAGON777 wrote:MECHDRAGON777 wrote:
6/10
I saw only one bug though? and one thing I did not like. It is a perfect level for me other wise? Are you saying I gave it a too low of a score based off of the review?
Yes, exactly.
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Bomber57
- Red Yoshi Egg

- Posts: 900
- Joined: Sat Dec 21, 2013 11:54 am
Postby Bomber57 » Tue May 19, 2015 4:46 pm
"Perfect. This level is simply amazing. This will be LOTY. 6/10" -IGN
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Marina
- Cecil

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Postby Marina » Tue May 19, 2015 5:21 pm
♫Concert Canyon♫ I'm just reviewing this particular level to piss Nickname off, really...
Aesthetics: 7/10
This level has a really unique design, combining instrumental elements with a canyon-themed level. I liked the graphics used, they worked nicely together and gave the level a western-ish atmosphere, which was also underlined by the music. I especially liked the flute pipes, the harp BGOs and the drum sizables. The BGOs didn't work that well with the ground gfx, as there always were small gaps between the ground and the BGOs, creating minimal cutoff, however that's only a really minor cosmetic error. I also sometimes felt that the level was a bit bland on some parts, which could maybe be fixed by adding cloud BGOs or maybe even fog. I was also disappointed over the lack of guitar BGOs :P
NPC Placement: 9/10
There was a perfectly balanced variety of NPCs and the placement was neat and fair, except for the fact that it wasn't completely obvious that the rainbow-colored notes were also going to hurt you, at first I mistook them for background objects :o
There was a good amount of coins and they were placed creatively, as well as evenly, across the level. The power-ups were placed in the right spots and made the level fair to play.
Gameplay & Design: 8/10
This level had a nice layout, making use of both dimensions by not only having the player go to the right, but also up and down on some parts. The drums were a neat little gimmick and in combination with the bouncing NPCs made for a really great effect. However, the hitbox of the drubs is a little displaced, which becomes obvious when a para-koopa is jumped on and it starts walking half a block above the drums. Otherwise, this was a great gimmick. I also liked the notes shooting out of the flutes because they made the player time their movements and made for a good challenge.
Overall, this was a really good level, it's nothing revolutionary, but it's definitely a nice play. 8/10, moved to Pretty Good.
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Darkonius Mavakar
- Torpedo Ted

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Postby Darkonius Mavakar » Wed May 20, 2015 8:11 am
Thanks for the review, Marina!
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bossedit8
- Banned
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Postby bossedit8 » Fri May 29, 2015 11:53 pm
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PopYoshi
- Charged Spiny

- Posts: 1808
- Joined: Sat Jun 07, 2014 12:48 pm
Postby PopYoshi » Sun Jul 05, 2015 1:34 pm
Very creative and original, this level is awesome!
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RudeGuy
- Bowser

- Posts: 4994
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Postby RudeGuy » Sat Sep 05, 2015 4:54 am
Tyler1209 wrote: Can You make it for zip? I have no rar. 
But just get Winrar.
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Mable
- Luigi

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Postby Mable » Sat Sep 05, 2015 6:05 am
RudeGuy07 wrote:Tyler1209 wrote: Can You make it for zip? I have no rar. :roll:
But just get Winrar.
RudeGuy did you forgot that people don't want to download something just for 1 level?
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