Postby RudeGuy » Tue Nov 24, 2015 11:45 am
Review:
The first thing I noticed in this level is that it's too long. The first half took me about 4-5 minutes. The second is that you didn't test your level properly, because some of the NPC placement is weird: for example, the first blaarg gets out before the player even gets to it, and when the player arrives, the blaarg already disappeared. The first section used as gimmick the skull raft, and I think it could've been introduced better: the part where you first use it is already too tricky in my opinion. The fact that you have to press a switch to make the lava rise is a nice idea, but sometimes the skull raft can split while the lava rises, resulting in the next part being harder that it should've been. I also really dislike the spikes, thwomps and dry bones being darker than the default version, you can't see them anymore, and this can result in some unfair deaths. In the next section, after pressing the switch, a bit of the skull raft in on a slope, so it won't start moving when you jump on the others. Other than this, the section is fairly good, with well done (but sometimes generic) NPC placement. And for some reason there was a pokey in this section, but it doesn't appear anywhere else. I don't understand why there's a green switch, couldn't you just put a
ceiling over the switch blocks and have a pipe go over the ceiling? Ah well. The next section is broken: First of all, the fence platform doesn't move (not to mention that the thing that is attached to the fence is still solid at the top, and the player could stand over it instead on climbing the fence). Also, even if it moves, the fence BGOs can't transport the player. Second, since there's no way that the player can get past the huge lava pit (apparently there's a platform there but it disappears for some reason), this level is impossible. I had to cheat to go up. After that, there's a generic switch hunt, with (a bit boring) backtracking involved. Some fire cannons in this section also blocks entirely the way, and this is annoying honestly. The next section is the star section, with also some random pointless power ups for some reason.
Overall, you had nice ideas, and the NPC placement is fairly good (although some are placed in weird spots), but there are many bugs and especially the level is impossible. I'd say this should get a 6/10.