Sunset Grass Heaven

Levels that have good quality and are worth playing.

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RudeGuy
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Sunset Grass Heaven

Postby RudeGuy » Sun Sep 13, 2015 9:21 am

ImageImage
ImageImage

Another level made for fun.
Download

Ness-Wednesday
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Re: Sunset Grass Heaven

Postby Ness-Wednesday » Wed Sep 16, 2015 2:59 pm

I love, I love it!
You made a good job Rudeguy! :D
The graphics in the level are also fitting with the level.
SMW Koopas are overused....

LordYoshi999
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Re: Sunset Grass Heaven

Postby LordYoshi999 » Mon Sep 21, 2015 10:16 pm

Looks great! But I feel as Goomba's could have been used in some way with CGFX and by using nofall or cliffturn or whatever it's called.
Also in screen 4, how do you get to the next platform?

RudeGuy
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Re: Sunset Grass Heaven

Postby RudeGuy » Tue Sep 22, 2015 10:17 am

LordYoshi999 wrote:But I feel as Goomba's could have been used in some way with CGFX and by using nofall or cliffturn or whatever it's called.
Also in screen 4, how do you get to the next platform?
I don't see how using a goomba graphic would affect the quality of this level, not to mention the red goomba has cliffturn=1.
Also, in the screen 4 you have to use a rideable cloud and did you even try the level

I'm glad you guys like this level.

h2643
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Re: Sunset Grass Heaven

Postby h2643 » Tue Sep 22, 2015 10:43 am

Looks great, but I feel like the music doesn't fit the environment. Oh well, still, nice level!

ZIkeRIT
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Re: Sunset Grass Heaven

Postby ZIkeRIT » Wed Sep 23, 2015 2:51 am

These gfx soo fit level.I think that we need to use throwable blocks more,because your level is soo cool.

ShadowStarX
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Re: Sunset Grass Heaven

Postby ShadowStarX » Sun Sep 27, 2015 8:18 am

Sunset Grass Heaven

Design & Gameplay: 7.5/10 (counts 70%)
This level had quite a good fun factor. The design was p. good in my opinion and the parts weren't repetitive. The NPC placement and variety are good in this level I have to say. The coin placement is very good in the level. The level's length is fair, it's neither long or short. Overall, this level is good to play and there is also a slight amount of replay value.
Some parts were more difficult then necessary: The part where there is a volcano lotus on a moving cloud and there are also some parakoopas, the jump is a bit too difficult without taking a hit. In the moving chunk part, the leaf is too hard to reach. In the lakitu cloud part, one of the holes is also way narrower than necessary.

Atmosphere & Visuals: 9.5/10 (counts 30%)
The atmosphere of the level is p. great in my opinion. The level is beautiful to look at and there are no graphical bugs such as cutoffs, etc. The music also fits the level very well and there is a fair amount of BGOs.

Score: 8.1/10
Nice challenging sky level with some way too difficult parts
Moved to 'Pretty Good'

PersonNamedUser
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Re: Sunset Grass Heaven

Postby PersonNamedUser » Sat Oct 10, 2015 12:23 pm

Wow! This level looks amazing! I'm playing this asap!


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